Our guide will help you in starting the gameplay without any problems.
She offers you help and accommodation.
Also, she offers you 3 random starter prizes.
The best of these awards is gold, but you don’t always have a choice of gold.
Negotiations are a safer form of combat
Usually negotiations are easier than using fists.
In particular, if we talk about opponents stronger than ourselves.
Another plus of the negotiations is a cheaper opportunity to buy support.
Of course, in the case of negotiations, it is cheaper.
Griftlands has a lot of card effect mechanics.
However, do not be afraid of them at all.
However, some missions require you to use force.
It may also end up with a ‘resolve’, which is required for negotiations.
In such cases, you must demonstrate your combat skills.
After winning the battle, you get rewards in the form of cards, items or gold.
An additional prize is the restoration of several points of “resolve”.
There are other ways to regenerate these statistics.
Another way is to complete the mission.
There is also the possibility to meditate, or chat with our friends.
The first way is not recommended, because you may be exposed to loss of health or additional duels.
After each turn the amount of gold for breaking an argument is reduced by 25%.
Usually you will be able to negotiate the lowest rate without even a single resolve point being lost.
However, you may be able to spend a few more points to get a bigger bonus.
But you have to count your strength on your intentions.
Having friends is important…
In Griftlands there is a system of relationships with characters living in the game world.
And if a character loves you, then you get a bonus from him or her.
It can be extra health points or extra damage for your first card.
You achieve this by performing tasks from the character or by giving him/her a gift: 100/150 shills.
…just as important as not having enemies
There is another side of the coin.
If a character doesn’t like us, it’ll make it harder for us to negotiate.

This character can lure you into an ambush when you move around the map.
At a later stage of the campaign, the latter reason is unavoidable.
it’s possible for you to always improve the relationship with a drink at the bar.
In the state they announce their willingness to surrender and a white flag appears above their heads.
This state lasts for 3 turns.
This mechanics is so important that it saves your health points during combat.
After sleeping through the night, your health and resolve points are restored.
As far as health points are concerned, they are required for further gameplay.
The only way to fully regenerate your HP points and “resolve” stat is to go to sleep.
In the same bar that belongs to Fssh, you might rest and regenerate.
But it’s possible for you to’t do that when you want to.
After completing the main tasks, a night will start in the game world.
you’re free to get them as a gift or obtain them as a task reward.
In this case, these cards are profitable.
However, in no case is it worth buying such cards from shopkeepers.
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