This quest takes you to a new land, Svartalfheim.

The quest is activated right after you completeRestless Dreamsstory mission.

The ritual you’ve undergone has taken youtoSvartalfheim.You’ll encounter two dwarves that will take you to a Shelter.

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Kill the Muspel

You now have to deal with an opponent.

Headshot him to get rid of him quietly and easily.

To learn more about the item, visita dedicated page of this guide.

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Your first obtained power is thePower of Muspelheim.

This one allows you to step on the lava without taking damage.

Simply absorb the power from the enemy so it becomes available to you.

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Defeat the Muspel scouts

New enemies will appear, emerging directly from the lava.

Kill them, preferably with a bow.

This will charge your Hugr-Rip, which is essential to be able to use the powers.

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you better find a way to unlock the door for them.

Activate the Power of Muspelheim and follow the lava left.

Continue through a narrow pathway and turn right.

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This way you’ll find yourself on the other side of the locked door.

Destroy the blockade and let the dwarves in so you might continue your journey.

The dwarves will continue moving, but at some point, you’ll have to help them.

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you oughta create a safe passage across the fissure filled with lava.

Activate the Power of Muspelheim and move the stony ledge so that the dwarves can cross to the otherside.

Defeat Sinmara

As you reach the exit from the cave, you’ll encounter SInmara.

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The duel is rather simple.

If your adrenaline is charged, use your combat abilities.

Two accurate hits should be enough.

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After dealing enough damage, SInmara will escape the battlefield.

Return to the dwarves.

This is an important mechanic that will be used several more times in later missions.

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Brudd will take you to the blacksmith first.

Visit him to upgrade your weapons, armor or develop new powers.

After visiting the blacksmith, continue following the dwarf.

The mission ends once you look down onSvartalfheimunfolding before your eyes.

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