In this quest you will have to find all the shelters available on the map.
Completing this quest provides you with the Aesir Spelunker achievement.
This mission involves finding all Shelters available in this world.
Completing this mission is rewarded with an achievement (Aesir Spelunker).
The previous quest (Gift to the God) smoothly transitions to a new one (Seeking Shelter).
Seeking Shelter involves finding 3 shelters found across the world.
The first one is in Gullnamar.
Its location will be marked on your map (screenshot above).
The special signs left by the dwarveswill guide you to your destination.
you might study those or simply run forward to the safe zone.
The arrows are yellow, usually placed on either wooden objects or rocks.
This shelter is located underground.
Another shelter is in Svaladal.
It will be marked on your map with the conclusion of Gift to the Gods story quest.
As in previous cases, you must look for the yellow arrows leading to the shelter area.
This shelter is also located in a cave, but this one is easily accessible.
Simply jump into the chasm and you’ll land in the safe zone.
The water is there to mitigate your fall.
The last shelter is located in Vangrinn.
Getting to it should not be a problem at all.
you’re free to reach it easily.
The best approach would be using thePower of the Ravenand landing on the rock shelf.
as the shelter is hidden in a cave inside the mountain.
If you’ve chosen to climb, you must reach the ledge shown in the screenshot above.
Once you’re inside, Seeking Shelter story quest will be completed.
There are no further story quests at this point.
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