The arsenal of weapons in Aliens Dark Descent includes more than a dozen models.

You will also learn about the requirements for unlocking weapons.

Moreover, we explainhow to get the best weaponsand list their material and level requirements.

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Pulse Rifle

Requirements:none - this is your starting weapon.

Category:Main weapon.

This is a basic weapon, suitable against both xenomorphs and humanoids.

PC

Smart Gun

Requirements:Gunner class, level 3, 100 materials.

You get access to at least one Smart Gun in the initial phase of the campaign.

Plasma Rifle

Requirements:Level 10, 300 materials.

PC

Notes:the strongest main weaponamong those available in the game.

Submachine Gun

Requirements:Level 6, 200 materials.

Category:Secondary weapon.

PC

Submachine Gun has a 48-round magazine and is the only weapon from Secondary group that allows burst fire.

Shotgun

Category:Special weapon.

Mine

Requirements:Level 2, 100 materials.

PC

They have 2 main uses -preparing a defense when expecting an attackandprotecting your rearfrom sudden xenomorph attacks.

Launcher can take a good chunk of the enemy’s health bar.

Should get a mandatory slot in the inventory if you’re expecting larger xenomorphs to appear.

PC

Sniper Rifle

Requirements:Recon class, Level 3, 100 materials.

The Sniper Rifleallows long-distance quiet elimination of targets.

Also there is a chance that an attack with Sniper Rifle won’t alarm the whole neighborhood.

PlayStation

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Xbox

Aliens: Dark Descent