The arsenal of weapons in Aliens Dark Descent includes more than a dozen models.
You will also learn about the requirements for unlocking weapons.
Moreover, we explainhow to get the best weaponsand list their material and level requirements.
Pulse Rifle
Requirements:none - this is your starting weapon.
Category:Main weapon.
This is a basic weapon, suitable against both xenomorphs and humanoids.
Smart Gun
Requirements:Gunner class, level 3, 100 materials.
You get access to at least one Smart Gun in the initial phase of the campaign.
Plasma Rifle
Requirements:Level 10, 300 materials.
Notes:the strongest main weaponamong those available in the game.
Submachine Gun
Requirements:Level 6, 200 materials.
Category:Secondary weapon.
Submachine Gun has a 48-round magazine and is the only weapon from Secondary group that allows burst fire.
Shotgun
Category:Special weapon.
Mine
Requirements:Level 2, 100 materials.
They have 2 main uses -preparing a defense when expecting an attackandprotecting your rearfrom sudden xenomorph attacks.
Launcher can take a good chunk of the enemy’s health bar.
Should get a mandatory slot in the inventory if you’re expecting larger xenomorphs to appear.
Sniper Rifle
Requirements:Recon class, Level 3, 100 materials.
The Sniper Rifleallows long-distance quiet elimination of targets.
Also there is a chance that an attack with Sniper Rifle won’t alarm the whole neighborhood.
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