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Last update:24 September 2019

Amara is one of the characters you get to control inBorderlands 3.

This section of the guide contains basic information about this character.

You will learnwhat abilities Amara has at her disposal.

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On the need to implement this plan in life you will need skills with treesFist of the ElementsandBrawl.

It has two remarkable features that make it powerful.

The ultimate goal is theBlitzskill to buy for 25 development points.

PC

It will probably take a long time before you unlock it.

However, it is worth pursuing because it guarantees a strong melee attack.

Parallel development of Fist Of The Elements tree will allow you to access two Action Skills Element -SoulfireandBlight Tiger.

PC

Each of these abilities becomes available already after spending 5 development points within a given tree.

Because of the fighting at a shorter distance with this build,shotgunswork especially well.

This will allow you to make the best use of the bonuses guaranteed by the unlocked passive ability.

PC

You should start with Phasegrasp, which is available from the start.

As you invest development points switch to the next Action Skills.

make a run at attack groups of enemies so that extra fists can do as much damage as possible.

PC

You will be able to deal them damage this way.

Anima[Fist of the Elements]

Passive Ability

you might get valuable damage bonuses from status effects.

Tempest[Fist of the Elements]

This is another of passive abilities, allowing increase elemental damage.

PC

Catharsis[Fist of the Elements]

This is another interesting ability to spread damage from elements.

Sustainment[Fist of the Elements]

The ability will help you keep Amara alive.

Samsara[The Fight]

This is one of the best skills based on stacks.

PlayStation

Weapon damage and regeneration bonuses are always useful, especially if they accumulate.

Helping Hand(s)[Brawl]

This is another very useful defensive skill.

Damage reduction will be especially visible when buying more skill levels (preferably all 5).

Xbox

As you invest development points in this tree, you will open access to other active Action Skills.

These are not brand new shares, but modified versions of this initial one.

you could make the replacement of the starting skill Action skill to another.

Nintendo

By default, the regeneration time of Action Is almost 30 seconds.

10 points

Deliverance

Whenever astral projection hits an enemy, it fires guided elemental missiles.

This is the best action from the start if you want to deal elemental damage.

Borderlands 3

15 points

Reverberation

Astral projection deals more damage as it hits the next enemies.

This is especially useful during large battles.

20 points

Tandava

Amara sends forward her astral projection, which explodes at the moment of contact.

It is also a good action to attack large groups of opponents.

The improvements are not related to any particular action Skill.

They are located in the rightmost column of the tree.

They must first be unlocked after receiving a certain amount of development points.

At the moment, you might place only 1 augment in the active slot.

Mystical Assault tree does not offer any Elemental skills.

Stillness of Mind

Enemies attacked with the Action Skill are immobilized (Phaselock).

They remain this way until the skill wears off or they get hit.

Improves action Skill cooldown.

When using Phasegrasp, the immobilization includes enemies standing near the area attack.

The following table describes all of Amara’s passive abilities within the Mystic Assault tree.

Passive skills have 1 to 5 levels and buying each level increases their effectiveness.

Passive Skill Effect and Comment

Do Harm

Killing an enemy, guarantees a Rush stack and it can accumulate.

After activating the Action Skill, it deals more damage depending on the number of Rush charges accumulated.

All of them are spent at once.

Violent Tapestry

Imposing an elemental effect on an opponent guarantees a Rush stack and it can accumulate.

All of them are spent at once.

Alactricity

Amara gets a reload speed bonus for each Rush stack.

Transcend

Activating Action Skills grants bonuses to accuracy and critical strike.

Restless

Action Skill cooldown is reduced.

Waiting time of more than 5% for each level purchased.

Ascendant

Improved (Augments) - Soul Sap, Allure, Glamour, Revelation and Stillness of Mind.

Each improvement is more powerful.

From Rest

Amara gets a bonus to attack speed and charging time.

Laid Bare

Enemies take more damage when hit with Amara’s Action Skill.

Wrath

Amara gains increased gun damage.

The effect is increased after you activate the Action Skill.

Awakening

Rush stacks are characterized by increased efficiency-about 10% per level.

25 points

Avatar

Amara can activate Action Skills even during their cooldown.

The game allows you to do this only once per a cooldown.

The maximum number of stacks increases.

As you invest development points in this tree, you will open access to other active Action Skills.

These are not brand new shares, but modified versions of this initial one.

you could make the replacement of the starting skill Action skill to another.

The improvement is not related to any particular action Skill.

It is located in the rightmost column of the tree.

It must first be unlocked after receiving a certain amount of development points.

At the moment, you’re able to place only 1 augment in the active slot.

Also in the most advanced on the right column is the skill Action Skill Element.

As with augments, it requires to be unlocked for development points.

Soulfire (Action Skill Element)

Action Amara’s skill deals fire damage (Incendiary).

Allure (Action Skill Augment)

Acton Skill creates a Singularity, which attract enemies.

The following table describes all of Amara’s passive abilities from the Fist of the Elements tree.

Passive skills have 1 to 5 levels and buying each level increases their effectiveness.

Anima

The effects of the elements cause increased damage over time and last longer.

They are stronger Action Skill.

Steady Hand(s)

Amara gains bonus to weapon handling and accuracy.

Tempest

Amara deals more elemental damage.

Shock injuries are also increased.

Illuminated Fist

Amara deals more melee damage.

Melee damage is converted to elemental skill (Action Skill Element).

Dread

Weapon damage increases for a few seconds after capturing an opponent by the fist.

If someone from the team kills that enemy, the player’s weapon will be reloaded immediately.

Indiscriminate

Projectiles that have wounded enemies have a chance to ricochet and damage other nearby enemies.

Chance and ricochet damage increases if the target is under the effect of Phasegrasp or Stillness of Mind.

Deep Well

Ammo capacity of weapons dealing elemental damage is increased by 20% (only one level).

Catharsis

Whenever Amara kills an enemy with the elements, he explodes at the moment of death.

The explosion takes the elemental damage that killed the enemy of explosion.

Sustainment

Amara can steal opponents life points for every after dealing elemental damage with a weapon.

As you invest development points in this tree, you will open access to other active Action Skills.

These are not brand new shares, but modified versions of this initial one.

you’re free to make the replacement of the starting skill Action skill to another.

The default skill needs 35 seconds to cooldown.

Fracture

Amara summons fists that burst from the ground, dealing damage to enemies in front of Amara.

The default skill needs 28 seconds to cooldown.

Downfall

Amara emerges in air and shoots out round the elements (Elemental Beam).

The heroine then falls with great force into the ground.

The default skill needs up to 47 seconds to cooldown.

Also in the most advanced on the right column is the skill Action Skill Element.

As with improvements, it requires unlocking by investing development points.

The cooldown gets longer, though.

If the selected Action Skill is Phasegrasp, surrounding opponents will also be confused.

The following table describes all of Amara’s passive abilities from the Brawltree.

Passive skills have 1 to 5 levels and buying each level increases their effectiveness.

Root to Rise

Amara’s health bar increases by 8 percent for each skill level acquired.

Personal Space

Weapon attacks deal damage - the closer to the target, the greater the bonus.

This ability is perfectly combined with guns and other weapons for the fight at a short distance.

Clarity

Amara constantly regenerates health.

The lower her health is, the more powerful the regeneration becomes.

Activation of an Action Skill doubles the regeneration rate of health points for a short time.

Arms Deal

Amara deals increased Splash Damage.

She receives reduced Splash Damage.

Samsara

Every time Amara deals damage to an enemy with any Action Skill, she gets a Samsara stack.

Each stack increases weapon damage and improves health regeneration.

Stacks remain active for a short time.

Mindfulness

Every time Amara takes damage, she gets a Mindfulness stack.

Each subsequent stack provides a bonus to movement speed and regeneration of shields.

Stacks remain active for a short time.

Find Your Center

Amara deals increased melee damage.

Vigor

Killing the enemy with an Action Skill gives the team a couple of seconds bonus to movement speed.

Do unto Others

When Amara takes damage, she throws an Energy Orb dealing extra elemental damage.

This skill has a short cooldown.

Jab Cross

When Amara deals melee damage, she gains an Action Skill damage bonus and firearm damage.

Skill can be triggered once per 2 minutes and is unlocked for 1 development point.

A successful attack deals damage from the elements.

If the blitz ability kills an enemy, its cooldown resets.

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