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Last update:10 January 2022
This page of the guide toAmnesia Rebirthcontains awalkthroughof the chapter calledThe Hunting Grounds.
You will find matcheson a stool near the starting point.
Go up the stairs to the left.
Continue going the path.
There is a collectible on the block -The Hunting Grounds: Vitae Note.
Continue to explore the curly path, thanks to which you will discover the stairs leading down.
Approach the closed door and go right.
Keep throwing at it until the plank is broken and the passage is unlocked.
Go forward and initiate the door leading to the room shown in the picture.
There are 2 secrets here:
you could now leave the room and go down the stairs.
Take off the stone lid from one of the containers to reveal thematches.
Eventually, you will reach thewheelshown in the picture above.
Using it unlocks theentrance to the maze, and going through it is a kind of puzzle.
A passage will unlock on the left side.
You have to turn left twice and go towards the torch visible in the distance.
The passage next to the torch will suddenly block in front of the heroine.
Turn 180 degrees and take a few steps forward.Let the monster that is mutated Leon get closer.
From now on, Leon will be hunting the heroine in the maze.
He does not attack Tasi all the time, but approaching or running near him may alert him.
In such situations, run away and lie down on the ground until he gives up.
There is a new wheel - use it to unlock the next passage.
You will watch another flashback.
Use another wheel and keep going.
First, examine the left path.
Turn left immediately to slide under the partially raised gate (picture above).
You will reach a location with ladders on the left and right.
First, use the left ladder and find thematchesin one of the stone containers on the upper level.

Now go to the right ladder.
Go through the narrow passage and examine the stone containers again - there are morematchesin one of them.
Soon you will reach a room with a large equipment.
You will reach the room whereRichard is being tortured by the monster.
Freeing Richard
Start sneaking up to avoid being detected by the monster.
Use the corridors to reach the closed door and use its mechanism to open it.
Right after you enter the room with Richard, you will findmatches.
Now you have totrap the monster from the left room.
Approach it carefully, end the door and quickly use the mechanism known from earlier to block the lock.
After turning it enough times, Richards falls on the ground, and a cutscene starts.
Reach the place with the glowing container.
Get thematchesand the “full"Leyden Jar.
Stay there and pull thelever.
It will unblock the passage on the other side of the bars.
Go there (you could optionally find Richard on the path on the right).
Reach the higher balcony and use the lever.
Return to the tank and approach the hanging object from picture 1.
You have topush the objecttowards the working machine on the left.
You will get to a long tunnel filled with red goo, and you have to follow it.
A new flashback will trigger along the way.
Crouch after reaching the narrower tunnels.
Continue until you reach a corpse withmatchesnext to it.
Pull the lever to unlock access to the ladder.
After reaching the top, check the new containers for morematchesand use the second ladder.
Unlock the door to return to the previously visited rooms.
You have to go back to the door that leads back toThe Portal Chamber.
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