In it you will reach Goodwin, whom you will come to rescue.

Eivor goes to Wincestre to meet a mysterious informant and check what he wants.

Reward: 5100 XP.

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If not, you must learn a little about the Christian faith and the deeds of Christ.

It turns out that Eivor came to Wincestre at the invitation of Aelfred.

You will meet several Anglo-Saxon soldiers on the spot.

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Eliminate them and then look for clues to solve the mystery of Goodwin’s disappearance.

The second clue can be found on the higher floor of the building.

Broken bowls and scattered food suggest that Goodwin was taken from home by force, probably to the garrison.

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Find and rescue Goodwin

The garrison is located right next to Goodwin’s house.

Goodwina is kept in the inner circle of the garrison.

Position yourself in the place shown in the picture above and shoot the door lock.

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Then go outside and enter the room where the documents are kept through the balcony.

Grab them and go to the basement.

You will find Goodwin in the central cell.

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