From this guide, you will learn where to find Gale, Laezel, and Astarion.

It is best to avoid them all from a long distance.

There is a group of looters in the chapel ruins.

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Dank Crypt

TheDank Cryptis one of the larger dungeons located beneath Overgrown Ruins.

it’s possible for you to give a shot to deactivate them using tools for disarming the traps.

In the other sarcophagi is a smaller loot.

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There are many chests in the area containing, for example, magic scrolls.

The most important finding is thehidden passageshown in the picture.

There is anothersarcophagusin the secret chamber.

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When attempting to interact with it, aHooded Skeletonappears and asks the character a question.

you might answer it (in different ways) or say no.

We recommend not attacking the Hooded Skeleton.

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When the skeleton leaves, it will appear at the camp during the next rest.

You’ll learn more about it on theCamppage.

Bedchamber

TheBedchamberis a smaller additional location next to the ruined chapel.

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When exploring this location, you will encounter enemies.

A group of opponents waits in a larger chamber, but you might attack them by surprise.

Loot can be found in plain sight, in various containers, and on the bodies of defeated enemies.

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One of the looters has the Bandit’s Key.

Sometimes the cleric can also be found at the doors leading to the Dank Crypt.

Astarion.The half-elf will venture to deceive the hero during your first encounter.

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you’ve got the option to get knocked out.

take a stab at defend yourself by passing a skill check.

After a short conversation with Astarion, you could permanently add him to the party.

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More information about meeting Astarion on theAll companionspage.

A frightened boar may be nearby - you’re free to attempt to tame it or kill it.

Gale.The Wizard will appear upon approaching the portal / rune circle of the Roadside Cliffs location.

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you’ve got the option to easily add Gale to the team permanently.

You’ll get a useful aid to cast spells.

Unlike the linear exploration of the flying ship, you now have much more freedom of action.

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You don’t have to follow the established route.

Keep in mind that some hard-to-reach places (e.g.

higher or distant rock ledges) can be accessed by jumping.

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make a run at recruit all the characters in this area as soon as possible.

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Baldur’s Gate 3