guides
Last update:28 November 2023
This chapter of theBaldur’s Gate 3guide describes a ready Wizard build.
Wizard is one of the most powerful character classes available inBaldurs Gate 3.
Below is a list of all the significant bonuses your character will receive.
From all the High Elves' cantrips available, we suggest choosing Dancing Lights.
Dancing Lights
Effect: create wisps of light that illuminate in a 12m radius.
Range: 18 meters.
It should be noted, however, that you will then have to additionally develop Charisma.
Unfortunately, concentration is not a lasting effect and can be interrupted in several ways.
As Wizards must maintain concentration when casting certain spells, we invest some points in the Constitution.
Then it’s worth assigning points to Constitution and Dexterity.
Fire Bolt
Effect: you throw a fireball that causes 1d6 Fire damage and creates a flammable surface.
Poison Spray
Effect: project a puff of noxious gas that deals 1d12 Poison.
Range: 3 feet.
Magic Missile
Effect:you create three magical arrows, each one dealing 1d4 1 Force damage.
you might choose up to 3 targets that the Wizard will hit at the same time.
Mage Armour
Effect: surround the creature with magical energy to enhance its armor class by 3.
Range: 1.5 meters.
Requirements: no armor.
Additional information:after casting this spell, its effect lasts until a long rest in the camp.
Sleep
Effect: magically put the creatures with a total of 24 health points to sleep.
Additional information:an excellent control tool that does not require concentration.
With this spell, you could completely disable an inconvenient opponent from the fight.
Sleeping creatures will wake up if injured.
Scorching Ray
Effect:fire three streams of fire, and each one deals 2d6 Fire damage.
Additional information: after a successful defense test, the target receives only half of the initial damage.
Shatter
Effect: cause an intense, painful noise that deals 3d8 Thunder damage for creatures and items.
Additional information: after a successful defense test, the target receives only half of the initial damage.

Inorganic creatures build from materials like rocks will have their defense throws harder.
Additional information:the hero can recover two Level 1 spell slots or one level 2 slot cell.
By choosing this path you will also get an additional passive ability.
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