guides

Last update:02 June 2021

This page of the guide toBiomutantcontains a detailed walkthrough of the main story questWhiz.

Chu-Chu should provide you with what you need.

Boom left some fireflies, and Gill will know where to find distracting Guppos.

Article image

To initiate the door, you must supply power to the doorby arranging simple rotating puzzles.

Remember to connect the individual switches by color - orange to orange and white to white.

Head to the Chugtunnel,jump down to the very bottom of the ruins and deal with some enemies.

PC

Walk up to the locomotive and solve a simple rotation puzzle to get the Wingnut.

Then solve the second puzzle, pop pop the door, and go back to Chu-Chu.

Catching fireflies is unfortunately not that easy.

PC

After catching 5 fish, break the wall to get out of the tank and return to Whiz.

This site is not associated with and/or endorsed by the THQ Nordic / Nordic Games or Experiment 101.

All logos and images are copyrighted by their respective owners.

PC

PC

PC

PlayStation

Xbox

Nintendo

Biomutant