Happy Birthday
Chapter:Prologue
Description:Walk down after taking shower and putting some clothes on.
Select working and go to the working room.
Sit and draw according to the advices by picking the tools on the left side.
The game will inform you what you should do.
Once the family is back, your wife will ask you to set the table.
Pick the plates from the drawer on which presents are lying.
Then go to the garden and play with the kids.
Make a helicopter with Jason, run with Shaun on your back.
Finally participate in a sword fight with Jason (it doesn’t matter whether you win or lose).
Interactive Drama
Description:You will receive this trophy automatically after completing the Prologue chapter.
Select activities to do with Shaun according to the plan in the kitchen.
On one of the walls there is a clock - check it to correctly match hours to chores.
First ask him if he wants a snack and then bring him a snack from the kitchen.
When 6 passes on the clock, tell Shaun to do his homework.
Sit with him and wait until he is done.
You will learn that he has a cold.
Go upstairs, to the bathroom.
Take a pill and give it to the kid.
Wait till 7 and prepare dinner.
You will find pizza and another meal in the kitchen.
snag the latter and heat it up in the microwave.
Wait for Shaun to eat it (it will take him some time).
Once it’s 20, force Shaun to go sleeping.
White Knight
Chapter:Sleazy Place
You will have to fight him in a series of QTE.

you could make few mistakes, but don’t overdo it.
Force the thug to escape.
If you have trouble with this trophy, reduce the difficulty level.
This will make the QTE sequence easier.
Select following options: Compassion, Convince, Trick - In that order..
This will convince her to talk.
Examine the slope in the place where the fence ends (you should find some blood trails).
Here you will find more blood and tire tracks at the road.
Good Friends
Chapter:Park
Description:You must confirm that Shaun is having fun.
Select two activities and complete them correctly.
If you fail some of them, then select different ones or repeat the chapter.
Buy him candies in the meantime.
It doesn’t matter that he doesn’t want them now - it’s the act that matters.
Got To Remember!
Chapter:Welcome, Norman!
Description:Correctly answer to questions related to circumstances of Shaun’s kidnapping.
Shaun had beige jacket, Green pants, and you entered the park at 2:15 PM.
Now you must speak with him and convince him to leave.
choose the following behavior options: Nice, Help, Calm, Reason, and Name.
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