You will learn, e.g.

Talk to Pope

you might get this quest after startingThe Pyramidmain mission.

Go to theCrossroadsto meetEmily Popeagain.

Article image

For the record, Pope won’t appear in this location until you startThe Pyramidquest.

There is also a chance that Jesse already has some of the ID cards in the inventory.

The first identifieris located inside the tower, which cannot be accessed using the elevator.

PC

Go around the tower and find the location in the picture.

Jesse can pull up the side shelves by using Shape and land on them.

Watch out for flying opponents who may show up.

PC

They are dangerous and should be dealt with first.

The ID lies on the floor of the newly discovered elevator room.

The second identifieris in one of the yellow buildings on the lowest level of the location with the tower.

PC

You’ll find it on one of the beds.

The third identifieris located in the small area behind the huge tower shown in the image.

The fourth identifieris inside the lone yellow building shown in the image.

PC

It is located in the upper part of the location with the tower.

The ID is on a large table.

The fifthis on the lowest floor of the tower (not counting the basement).

PC

Go around the tower and locate the lowest entrance shown in the picture.

Open it (if this is not possible, wait until you “officially” unlock this quest).

The ID is on the ground.

PlayStation

Use IDs to unlock elevator

Stay in the area where you have found the last fifth identifier.

You cansolve a puzzle here - you oughta place the identifiers in the right terminals.

When you interact with each terminal, you must select a “matching” access card.

Xbox

If you make a mistake, you’re free to remove the ID from the terminal.

Here is the solution:

Place theSecurity Chiefcard.

Place theChief Excavation Engineercard.

Control

Place theHead of Researchcard.

Call it and selectlevel 0-Basement Lab.

Gibbs is a stronger version of the monsters encountered during the game - this fight can be quite demanding.

In the latter case, however, be aware that the pillars will be gradually destroyed by the boss.

you might also give a shot to hide behind walls in corners or the elevator shaft.

Use telekinesis as your main weapon here- throw as many objects from the surroundings at him as possible.

Until Gibbs “disappears”, he won’t be able to block these types of attacks.

Each of them will deplete a lot of health points.

you’ve got the option to also use a weapon- select one of the variants for long-distance combat.

Regular opponents may also appear in the lab.

you might use Seize on standard enemies and collect the energy they drop.

The boss disappears for a time and then reappears.

In its hidden form, the boss is still partially visible as a mist.

you’ve got the option to attack it before he makes himself visible again.

Avoid a situation where Gibbs suddenly appears next to Jesse - this can be really dangerous.

Continue fighting until Gibbs loses his entire health bar.

you could now enter the adjacent area with a smaller version of the Nail.The notesare on the desk.

Talk toEmily Popeand give her the notes to complete the quest.

The rewards for completing the mission are 3 skill points, modification, and materials.

This site is not associated with and/or endorsed by the 505 Games or Remedy Entertainment.

All logos and images are copyrighted by their respective owners.