Orc tribes unite to face new challenges.
Human troops have arrived to Kalimdor.
At the beginning of the mission, focus on the expansion of the base(2).
After erecting Great Hall, start mining gold and gather lumber.
The difference lies in the details.
Only one worker can build objects and another Peon cannot help him.
Construct a few production buildings because Grunts take more time to train.
In the meantime, you’ll feel the effects of the insubordination of Hellscream.
He will arbitrarily attack one of the nearby human bases(3,4).
From now on, you’ve got the option to expect regular attacks by human troops.
You’ll be attacked by the army that Hellscream had previously visited (if his attack was unsuccessful).
This way, Hellscream will be busy killing the remaining units and buildings in the base.
He will not start fighting the next human army.
In this simple way, you won’t activate other enemies and gain more time.
There is only one army on the way to your mission’s objective - blue.
It has a decent garrison and several defensive towers.
you might attack the enemy in several ways.
On your way, you’ll meet several groups of ground-based opponents.
These will be neutral troops, mostly centaurs.
At the end of the path you will meet a group of harpies.
Headhunters or Wolf Riders will be necessary to defeat them.

You don’t have to destroy other people’s outposts or help your ally.
All you have to do is bring the Zeppelins to your base to complete the mission.
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