It will work better when you use slow weapons while the enemy uses a quick attack.
Level 6 - Leap
Jump to the target or jump over obstacles / enemies.
Knocks back the monsters a bit, does not cause additional damage upon jumping to them.
Level 12 - Stun
The attack temporarily stuns the enemy.
Not very useful, unless you will switch between skills.Mana cost: 2.
It helps you upgrade them, which increases the accuracy.
In the long run, though, this attack becomes too weak.Mana cost: 2.
Level 18 - Leap attack
Leap attackis a very good skill.
If you prefer to fight against single opponents, you will also find a use for this skill.
The leap distance is much greater than in case of the normalLeap.Mana cost: 9.
The high attack power makes it a very powerful skill.
The Barbarian spins while moving, dealing damage to the enemies around.
When activated, the skill blocks other interactions (including the use of potions).
you’re free to attack by choosing either enemies or a specified location as a target.
The character can take damage, but can not be stopped.
It is worth using weapons and accessories that allow you to steal mana.
War Cries
Level 2 - Howl
Howlis used to scare off nearby smaller monsters.
The size of the mixture depends on theActand thedifficulty level.
Level 6 - Taunt
Forces enemies to attack (in melee combat).
In addition, it reduces enemy attacks and accuracy.Mana cost: 3.
Importantly, if allies or mercenaries are in range, they also receive a bonus.Mana cost: 6.
This skill is quite useful for searching for unique equipment.
One body can only be searched once; afterwards, it has no other use.
If the body is “damaged” once the enemy is defeated (e.g.
The skill, however, also has its downsides: it nullifies the effect of otherdebuffs(e.g.
Curses), and doesn’t improve very much with subsequent upgrades.Mana cost: 5.
It works on allies, so it also comes in handy in multiplayer.Mana cost: 7.
A weak and expensive war cry, works like an area action.
Weak at higher levels, stun is not effective on stronger opponents and bosses.
This time,all skillsare increased by 1 point.

Level 2 - Sword Mastery
Improve your sword skills (one and two-handed).
These weapons don’t require much dexterity.
Level 6 - Polearm Mastery
Polearm accuracy is higher by 2% compared to other talents.
This class supports few eapons - neither staffs, nor spears are included.
bardiches, scythes, big axes or halberds.Long weapons have a wider range.
174%
Level 6 - Spear Mastery
This skill strengthens the spear class.
It’s rarely chosen.Does not support the listed weapons when you use a melee attack.
Level 12 - Increased Stamina
Stamina is used only for moving / running.
This parameter does not affect combat, though, so it’s usually skipped.
220%
Level 18 - Iron Skin
This skill improves armor value.
Worth investing inifyou don’t use blessings or skills (likeBerserkorShout), which nullify this bonus.
Important at higher difficulty levels.
Until you have items that increase immunity, improving the basic parameters does not give much.
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