Remember that if you missed something, you might return to this mission at any time.
However, you must complete it for the collectibles to be saved.
This chapter describes only locations and ways of getting the collectibles.
Mission walkthroughs are in aseparate chapter of this guide!
Cultist Base
You will find the note immediately after entering a new level.
They are clearly visible because they glow green.

Sentry Battery
You will find the battery on a small stone ledge.
All you have to do is jump to the location shown in the screenshot above.
Then you will find that you already have a battery for yourself.

Perks
On one of the balconies, you will find a place to distribute perks.
Just look to the right and it’s possible for you to upgrade your character.
Rune
To get to the rune, you should probably jump on the wall.

Don’t forget to avoid red dots that will damage your hero.
When you reach the top, turn around and jump to another ledge.
There you will get a new rune.

Next to the collectible, there areseveral metal boxes.
Immediately after unlocking a new part of the map, you will find the battery behind the drawbridge.
It is located on the left side of the location.
Automap Station.
There is a map around the metal elevator.
You must turn left and enter a small corridor where you will find the find.
Crystal
To get to the crystal, you better open a passage.
You will get to the switch by jumping on the walls, over the red slime.
Going with the story mission, you will find a place with perks.
Just turn left and see a glowing figure.
You will find the battery in the Elevator hatch.
You will get to it from above, traveling on the glass.
Code-Sentinel Armor
You will find the disk with the code while completing the story mission.
You just need to jump on the shelf with a bounce.
Solder (Blaster) doll
You will get the doll in a corridor full of traps.
You just need to break the wall located on the right.
Be sure to destroy your opponents before getting the doll.
Approaching enemies can attack during the animation.
While performing a story mission, you jump on a rotating object.
From it, you will see a point that will lead you to the next part of the map.
Just turn around and jump on the metal shelf.
Collecting the album will open a passage for you.
At the very end of the map, you will find a place with perks.
You must turn right to get the collectible.
Extra health
You will find the first extra health on the edge of the map.
To get it, you gotta solve a small puzzle.
To get extra health, you must first shoot a red ball located on a rock.

Then the fish will turn into a heart and fly directly to your hands.
To get a second extra life, you must shoot the green element shown in the screenshot above.
Collecting life will open a new passage for you.
Another extra life can be found inside the rock cave.
To get to it, you have to jump between rocks to get to the grotto.
Extra health is waiting for you there.
To get the extra health, you better pop crack open the doors with a special mechanism.
Shoot the green dot to fire up the gate.
Use this moment to jump to the other side and take the extra health.
You will find the last extra health in the cave.
To get to it, you just need to jump into the abyss.
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