Instead, you have towait for Jack Matt to speak on the walkie-talkie.
In our case, Jack Matt called at sunset, around 7:30 p.m. according to the game clock.
He will invite Aiden to a meeting in the canteen.
The meeting is linear.
it’s possible for you to ask him to tell you more or leave him alone.
you’re free to resume the travel to the Tower only after activating the electrical station in Garrison.
In particular, watch out for Renegades with spears, who can effectively attack from a greater distance.
After killing them, you have to enter the substation and start apuzzle about restoring the power supply.
to the number 1 and to the letter C).
The idea is to unlock a new path first and then connect the power generators to activate electrical substation.
Only then should you pull the cable to the red slot 1.
The rest of the connections won’t be that difficult anymore.
After making all connections and activating the substation, you have to use the elevator on the lower level.
You will reach the control room.
verify you have collected loot and turn on the electrical station.
Another group of Renegades will prevent you from doing it.
To get rid of the Renegades officer use a bow because he uses dangerous heavy attacks in hand-to-hand combat.
After the fight, make a run at turn on the substation again.
you’re free to hand over this building to any faction - Peacekeepers or Survivors.
There is also a container with inhibitors in front of the Tower.
Rowe is waiting in one of the rooms at the back of the lobby.
After the lights go out, you have to follow the other Peacekeeper to the elevators.
Talk to Wierzbowski to get new guidelines.
Attempting to fight them directly is very risky.
Additionally, you don’t yet have a UV flashlight to scare them off.
mines) and using a bow or Molotov cocktails to weaken these monsters from a distance.
Sneaking is a much better option.
Move with the flashlight turned off, preferably staying to the left side of the room.
Additionally, use Survivor Sense to locate Volatiles - they will be marked with a distinctive red color.
The Volatiles are busy patrolling the area, but it is possible to sneak past them.

The last of the Volatile guards the exit from the location.
You cannot perform takedowns on them, so stealth is recommended.
Hide on the right side and wait for Volatile to walk away from the exit and go left.
Then, quickly sneak to the next part of the Tower.
Go to the power distribution room
The lower door leads to the mission objective.
Watch out for the standard zombies and Night Walkers nearby.
The new path will lead you to the place where you will meetLeon.
Pick up the items lying next to him (machete and DIY grenades) and talk to him.
You will be able to deal with it later in the game after you leave the Tower.
Restore power
fire up the door and move on.
You will reach the place whereChrisis.
He turned into an infected, so you have to fight him.
After winning the fight, use the switch.
Check the fuses
The game will mark the fuse boxes to check.
Completing this mission objective will be interrupted byinfected Walkerswho will appear in this room.
The faster you complete the mission objective, the fewer monsters you will have to defeat.
The facilitation is that there are many first aid kits in the area.
After checking all the boxes, go back to the first switch.
Stand in such places that the zombies will fall into traps while chasing Aiden.
The main character will contact Row only after killing all the monsters.
Go to the place where Leon was before.
You won’t find him here, but it will be enough to patch your mission objective.
Pull the cable through the basement
The cable-pulling puzzleconsists of two parts.
The first part is much simpler.
Reach thegreen point Aand pull the cable with you.
Go with it to thered point A(picture above)and put the cable in the socket.
Pressing the button will unlock a new passage.
Take your time with the second cable.
Jump into the flooded part of the basement first and examine it thoroughly.
Aiden have to swim through its left side.
Swim from the other side to thelocked gateunderwater from the picture above and open it.
Now go back to the previously passedgreen point B.
Pull out the cable, jump into the water and swim in a straight line.
Meet Rowe at the camp on the 8th floor.
You will activate anelevatornear the place where you have plugged the second cable.
Use it to get to the 8th floor.
It doesn’t matter which dialog choices you select.
you could continue to select optional dialogue options or go to rest.
You will also unlock a safe zone.
After Matt shows up, it’s crucial that you talk to him.
Join the rest of the Peacekeepers in the elevator.
After exiting the elevator, there will be an unexpectedattack of monstersthat you could not prevent in any way.
Check for survivors
For the first time during the game, you will encounterBoombers.
The bow is perfect for eliminating these monsters.
you might attack Boombers from higher shelves or a safe distance.
This way, give a shot to scrub the area of the exploding zombies.
You will obtain their dog tags this way.
To locate it, follow the red footprints (survival sense) and move the board.
You have to fight them.
Use any weapons and other gadgets.
it’s possible for you to use this mode to get rid of all infected without any risk.
Find the Nightrunner equipment
Use the newly unlocked passage that will lead you to the elevator.
Jump to its open hatch to get to the elevator shaft.
You have to complete the mandatory tutorial onplacing the hook in one of the active slotsrelated toaccessories.
Additionally, you have to set the grappling hook as active to be use it.
In the next room, also aim at the objects near the ceiling.
This will allow you to swing on the rope and make a jump.
The more challenging version of this mechanic is touse the grappling hook several times in a row.
Get to the roof
Take the stairs and be ready to fight the next infected.
Climb the subsequent elevator shaft and reach the double doors leading to the roof of the currently explored building.
You will watch a cut-scene here.
The crane will rotate.
Reach the top of the VNC Tower
Get ready for a long climb.
You have to use the hook on the next yellow elements to reach the new places.
On the way, Aiden will get to a room with the infected.
Continue climbing skillfully using the grappling hook.
Your task will be to climb to its top.
The end can be challenging -you have to jump to the vertical elements of the tower.
The picture shows an example.
Aiden can grab them and keep climbing.
On the highest balcony, you will find an interactive box.
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