This page of the Dying Light 2 guide contains a map of the Trinity district.
Basic information
Safe Zones
There are2 safe zonesin the Trinity district.
They allow you to hide from zombies and pass the night safely.
you might often find collectibles in these zones.
Hubs
In this part of the map you will find yourfirst hub.
It is the Bazaar, located in the southern part of the location.

These location offer quests, and allow you to visit traders and craftsmen.
you might spend time there and receive story and side quests.
Settlements
There are4 settlementsin the Trinity district.

You unlock them when you capture a district, e.g.
Settlements belong to the faction to which the entire district belongs.
In the settlements you will find characters that will give you side missions.

Dark Hollow
In this district, you will find3 Dark Hollow areas.
Evacuation convoys
Evacuation convoys are perfect places to explore.
There you will find valuables, crafting parts and clothing.

In the Trinity district, you will find1 such location.
You’ll save up on items that otherwise would had to be bought at a trader.
There are3 such locationsin the Trinity district.
GRE Quarantine Buildings
There are no GRE quarantine buildings in this area.
GRE anomalies
No GRE anomalies in this area.
Windmills
In this district you will find 2 windmills -Alder and Larch.
A detailed description of these windmills can be found on aseparate page of the guide.
Bandit camps
There are no such side activities in this district.
Radio towers
Parkour challenges
In Trinity, there is 1 parkour challenge -Nightrunner Trial 1.
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