To get to the boss, you must first light all six fires.
General tips
Mage build - how to fight?
After entering the arena, you have a lot of time to summon any ashes.
Useful ashes are:Mimic,Battle Mage Hugues, Wolf HordeandMedusa.
you’re free to also use the Flask of Wondrous Physick to have unlimited mana for a while.
When you drink this potion, you could also use more powerful spells.
If you haveAzur Comet, you might deal a lot of damage.
Then fight with theMagic Glintblade.
you might also usemeteorite magic.
This is your great chance to use slower spells that take a long time to charge.
The boss’s main threat are his double jumps.He will land on you the third time.
The same goes for the boss’s charge, which he ends byattacking with his antlers.
Simply dodge to the side.
Also, verify you don’t enter the smoke created by the boss.
It deals damage over time.
Melee build - how to fight?
After entering the arena, you will be relatively far away from your opponent.
Dodging when his hooves hit the ground will let you avoid loosing HP.
Therefore,it is much more profitable to dodge.
It’s best to use the shield only as a last resort.
Mainly due to the fact that the opponent likes to move away from you often.
The boss also likes to stand on his hind legs and then hit the ground.
Dodging on impact will let you avoid taking damage.
Dodging to the side or towards the enemy will let you avoid it.
When an enemy’s HP drops below half,he can heal himself by killing nearby creatures.
The boss will also gain an additional rolling attack.
To avoid this dangerous attack, it’s best to stick to his side.
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