guides

Last update:17 May 2019

The Exterminator inWorld War Zis the crowd control specialist of the team.

In this chapter you will learn more about the Exterminator class inWorld War Z.

The Exterminator, similarly to the mentioned Hellraiser, also has access to the Claymore mines.

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The Core Perks of the class are: Firestarter, Bandolier, Hollywood II and Daredevil.

The descriptions of all of them can be found in the further part of this chapter.

All of the perks were presented in the following table.

PC

Level required

Perk name

Description

0 - starter perk

Firestarter

Start with a Molotov and a Shotgun.

You deal 25% more damage to zombies during swam attacks.

1

Pyromaniac

Molotov’s fire damage is increased by 50%.

PC

2

Hangover

Molotovs burn 50% longer.

3

Crowd Control

Push radius from melee attacks is increased by 50%.

Does not affect special zombies.

PC

5

All Elbows

Decreases the movement speed penalty when zombies are very close by 100%.

6

Rooted

Increases the number of zombies required to pin down the character from 8 to 12.

7

Dragon Hide

Increases the fire resistance of the character by 90%.

PC

8

Heavy Metal

The character starts with an improved RPGL4 that deals 100% more damage.

All RPGL4 pickups are also improved.

All Taiga-12 Heavy Assault Shotgun pickups are improved.

PC

10

Bandolier

Mortar and Stationary machinegun ammo capacity increased by 25% for the entire team.

Durability of defenses increased by 25% for the entire team.

11

Deep Pockets

Carried ammo capacity for primary and secondary weapons is increased by 25%.

PlayStation

12

Wheatgrass

Health of the character is increased by 25%.

13

Rifleman

The character starts with an ARK-103 Assault Rifle.

14

Green Fingered

The planting speed of Claymores is increased by 50%.

Xbox

Claymores can kill 25% more targets.

The character starts with a Claymore.

15

Fire Trap

Claymore explosions set fire to surrounding area.

Nintendo

The character starts with a Claymore.

16

Combat Engineer

20% chance to restore an expended Defense Kit.

The ability has a 120 seconds cooldown.

World War Z

18

Job Satisfaction

Killing 15 zombies in rapid succession gives 100% chance to gain a temporary health boost.

19

Cloak and Dagger

Killing 10 zombies in rapid succession with a melee weapon grants a masking effect.

The ability has a 30 seconds cooldown.

20

Hollywood II

Explosive and fire damage to yourself and your teammates is reduced by 50%.

21

Broad Shoulders

Heavy weapon ammo capacity is increased by 25%.

22

Bullet Rain

All fully automatic weapons' reload speed is increased by 25%.

23

Third Hand

Killing 10 zombies with melee strikes in rapid succession instantly reloads your primary weapon.

27

Know-How

Molotov and Claymores can kill 25% more targets.

28

Hot Sauce

Molotov’s splash damage is increased by 50%.

29

Ghost

Automatically receive masking effect if you are the last of your team still standing.

Does not apply if you are incapacitated or pinned down.

It does not affect melee damage done with Machetes and Chainsaws.

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