This is the opponent you encounter at the Corneo Colloseum in chapter 9 - the Town that Never Sleeps.
Hell House has 34,128 HP and is vulnerable to Ice Matter.
It’s a pretty troublesome opponent, especially if you go into the fight without most of the Matter.
The best thing is for Aerith to be equipped with a set and a Healing Matter.
Hell House is very resistant to sword attacks, so Cloud is not very useful in this clash.
The first round of the battle is easy - the enemy is less mobile and mainly uses rockets.
It’s a little bit worse when he jumps and uses explosives - block and withhold the attack.
Many projectiles can be dodged, but some will hit Cloud anyway.
The second round is more difficult because the enemy starts walking and using shields as well as other elements.
When the enemy is surrounded by lightning-use wind matter (aero).
When the enemy inside a green aura, use Lightning matter (Thunders, etc.).
), and when snow appears under the enemy - use Fire matter (Firaga, etc.).
As a result, the enemy will receive a lot of damage and be vulnerable to attack.
Reward: 650 EXP, 10 AP, 650 Gil.
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