In overwatch mode, your units can secure a selected part of their field of vision.

The game puts a lot of emphasis on this mode and many enemy units also use it.

The number of shots is determined by the remaining action points.

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But it is worth using if you don’t have another good way to use your soldiers.

The enemy often attacks by surprise and from many directions.

This way you might determine the most effective angle for an attack.

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Each weapon is different.

A sniper rifle is opposite - it has a narrow but very long cone of attack.

The other weapons are roughly in the middle in terms of the length and width of the attack range.

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This works both ways.

The only way to deal with this mode is to use skills that can “interrupt”.

Well-placed units can create “death zones"in which the enemy won’t be able to survive.

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These can be exposed areas that lead directly to your soldiers.

They may also be narrow passages or corners of buildings.

Also, the closer the enemy is, the easier it is to deal with them.

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If you are expecting an attack, set up several units with full magazines in the same direction.

Your soldiers will only attack targets that can be knocked down.

There won’t be a situation where everyone attacks one enemy and the group behind them is left untouched.

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The game manages your soldiers' action points well during enemy turns.

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