Some of them can help with character development and improving the equipment.

For information on where important secrets can be found, see the separate chapter titledCollectibles and secrets.

How to find the secrets easier?

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These are both places that previously belonged to the people of Tsushima (e.g.

the inn), as well as the camps constructed by the Mongols during the invasion.

Your main goal is always to get rid of all the Mongols from a given location.

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There may be a stronger leader among them.

They are separately rewarded.

Completing locations primarily allows for increasing Jin’s legend level and unlocking new fast travel points.

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Each unique bath (i.e.

in a separate spring) can minimally extend the character’s health bar.

Such an increase is permanent.

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You should look for these locations.

This must be done in the correct order and before Jin’s katana touches the first bamboo.

Fortunately, even if you make a mistake during a mini-game, there is no penalty for it.

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you’ve got the option to repeat and the combination of buttons will be the same.

For the record, it is represented by yellow circles and is used primarily to heal the hero.

Fox Den

Comment: at every fox hole you’ll meet a friendly Fox.

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Jin can pray at any of the Inari Shrines he discovers.

Once every few of these activities, you will unlock a new charm slot in the inventory.

you might unlock up to 6 charm slots.

Ghost of Tsushima

A longer climbing section is required to reach each of the shrines.

Jin may pray after reaching the shrine.

It is rewarded with a charm and a rare crafting material.

However, these are not entirely new weapons to use.

The collectibles are treated as Sword Kits.

So these are purely cosmetic changes.

Changes in the appearance of weapons and sheaths can be made at any time from the inventory level.

All sword kits will be visible, including those you have acquired in other ways (e.g.

Haiku

Comment: in these locations, Jin can meditate and compose poems.

The latter is done by selecting successive passages of the poem by selecting the landscape elements.

The reward for preparing each poem is a headband.

These are purely cosmetic items that allow you to change the character’s appearance.

Lighthouse

Comment: lighthouses are found as you travel along the coastline.

Duel

Comment: any such location is an arena where Jin can fight an honorable duel.

The opponent to face is treated as a mini-boss.

In addition, each such victory is rewarded with a Legend increase (or experience points).

Finding 20 of any records (out of 40 possible) is rewarded with a trophy.

Mongol Artifacts

Comment: These are collectibles that are found primarily in locations occupied by the Mongols.

Finding 20 of any artifacts (out of 50 possible) is rewarded with a trophy.

Some of the targets of the occupied locations may also be associated with finding these banners.

The banners are used only after the liberation of the Komatsu Forge as part of theHammer and Forgemain quest.

There is an NPC on the site of the Forge.

Return to him with banners.

In return, Jin can acquire new saddles for his horse.

Unfortunately, they do not have any unique properties and only differ in appearance.

Collecting crickets allows you to unlock new melodies to be played on the flute.

For the record, playing the flute allows you to change the current weather conditions.

A new melody is unlocked once you find every few cages.

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