In this chapter you will learn more about the Hellraiser class inWorld War Z.

The Core Perks of the class are: Demoman, Demolition Squad, Hollywood and Technician.

The descriptions of all of them can be found in the further part of this chapter.

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All of the perks were presented in the following table.

1

Throwing Arm

Throw distance of a C4 increased by 50%.

2

Here Kitty

C4 will attract zombies for 5 seconds after being planted.

PC

3

Not Today

The character may become incapacitated 1 additional time before dying.

4

Welcome Mat

The character starts with Claymores (instead of C4).

Claymores can kill 25% more enemies.

PC

5

Green Fingered

Increases the planting speed of Claymores by 50%.

Gives a 10% chance to plant a Claymore at no cost to the character’s equipment.

The character starts with Claymores (instead of C4).

PC

7

Unshakable

Decreased the damage of self-inflicted explosives by 60%.

8

Direct Blast

The character deals 100% damage to zombies with all types of explosive weaponry.

9

Nimble Thumbs

Increases the reload speed of shotgun weapons by 50%.

PC

10

Demolition Squad

Explosive equipment can kill 25% more targets - the bonus applies to the entire team.

11

Bounty Hunter

You deal 25% more damage to special zombies.

12

Wheatgrass

Health of the character is increased by 25%.

PC

13

Walk Softly

The character starts with a S890 Shotgun.

17

Full Refill I

Restores 1% of primary weapon ammo for each kill made with equipment.

18

Full Refill II

Restores 1 round of the primary weapon ammo for each kill made with equipment.

PlayStation

19

Third Hand

Killing 15 zombies in rapid succession instantly reloads the primary weapon of the character.

20

Hollywood

Explosive and fire damage to yourself and your teammates is reduced by 30%.

21

Scorched Earth

Claymore and C4 explosions will set nearby enemies on fire.

Xbox

22

Deep Pockets

The carried ammo capacity for heavy weapons increased by 25%.

23

Hole Punch

Shotgun range increased by 50%.

24

Senjata

The character starts with a Senata PDW in the secondary weapon slot.

Nintendo

25

Thumper

The character starts with the Thumper GL in the secondary weapon slot.

All Hailstorm MGL pickups are improved as well.

27

Knock Knock

The character starts with a Breaching Charge.

World War Z

28

Job Satisfaction

Killing 15 zombies in rapid succession grants a temporary health boost.

29

Predator

Killing special zombies boosts firearm damage by 50% for 10 seconds.

30

Technician

C4, Claymores and MGL can kill 25% more enemies.

It does not affect melee damage done with Machetes and Chainsaws.

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