From this page, you will learn how to explore the library and solve the lantern puzzles.
In the library, you will have to solve many puzzles and fight mannequins and Fastidio.
Walkthrough for the second location in this quest can be found here -How to explore the Atrium?.
Explore the library
As you enter the library, the room itself will expand in size.
Activate Lumos and approach the door.
The door should open after a short while.
Continue through the next door until you reach the cellar.Go past the barrels and find a ladder.
When you reach it, the floor will collapse.
You’re back in the empty room with a few mannequins present.
Activate Lumos, approach the next door and once they open, continue through them.
There is a open door here and a completely empty corridor.
As you approach the end of it, a spider will appear.
Activate Lumos again and turn around.
Destroy all opponents and find the final door.
Defeat them all, activate Lumos, and go through the corridor.
Look for a door leading back to the library.
Go to the end of the corridor and turn right.
Once you reach the balustrade, turn around and go back to the corridor you’ve come in.
Descend through the stairs on the right, go through the room and descend through the next stairs.
Go through the next door, climb the stairs and you’ll reach a wall.
Turn right and look up.There is a lantern on the other side of the room.
Grab it with Accio.
As you bring the lantern closer, a door will appear and open before you.
Go through the door and place the lantern on the stand.
Proceed forward and wait for the hole to turn into a pathway to the next room.
There is a lantern next to the wardrobe wrapped in a sheet.
Grab the lantern and place it on the stand that you’re standing next to.
Another door will open before you.
Go through the door, stop by the sofa and turn around.
Grab the lantern through the hole and wait for the room to shift.

While carrying the lantern, go down the stairs and place it on the stand.
Go through the door, turn right and climb the stairs leading back to the library.
Approach the table,grab the lantern, and place it on the second stand of the large door.
You’ve made it!
You managed to solve all the puzzles prepared by Fastidio.
Only a major battle awaits you before you leave this mad house.
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