You will discuss the matter of HEPHAESTUS and Cauldron: GEMINI.
While in the Base, you should also talk toVarlandBeta.
The path to Cauldron: GEMINI
To progress this quest, you better meet GAIA again.
During the meeting,confirm that you want to go on a journey.
All expedition members will automatically transfer to Cauldron: GEMINI.
You won’t be able to leave this location for the duration of the quest.
Before you leave for GEMINI, consider having all the optional conversations with your companions at the Base.
Not all of Aloy’s friends will make it to the end of the journey.
For the Behemoth, have a go at use fire and acid element attacks.
As for the Ravagers, attack and detach the cannons mounted on their backs.
you’ve got the option to then pick them up and use them.
You don’t have to constantly stay right next to Beta.
Just focus on attacking and dodging effectively to keep Aloy from harm.
Aloy will reach a large room with a dome.
it’s possible for you to access them in any order.
To reach thesouthwest chamber, first use the pullcaster on the blue hook.
Climb up and wait at the spot in the screenshot for one of the machines to arrive.
Jump to it and keep hanging on until you are above the west chamber.
In the west chamber, you’ll be forced to battle some weak opponents, including theLeaplasherandLonglegmachines.
After the battles, reach the web link Uplink.
You should also attack the Grimhorn from higher ground.

After winning the second battle, once again reach the web link uplink.
Use the north exit and head toward thenortheast chamber.
Along the way, theelectrified floormight cause you some issues.
The best course of action is to take a stab at jump to the safe ledges.
Additionally, you’re able to pull yourself to the nearby poles so you can glide from them.
The second chamber is mostly a repeat of the first.
you better start by attacking the machines, which is made easier with a potential surprise attack.
Among others, you will need to defeat someWatchers.
Hostile reinforcements will appear when attempting to interact with the internet uplink.
The next fights will includeBellowbacksand, unfortunately, the stronger, Apex versions ofClawstriders.
After the second battle, once again walk up to the internet uplink.
Along the way, use gliding and the pullcaster where necessary.
Once you enter the room, you will initiatethe boss fight against the Slaughterspine.
Kill the Slaughterspine - boss fight
As per usual, begin theSlaughterspinebattle by scanning the enemy machine.
You will learn that the Slaughterspine is weak totwo elements: freeze and purgewater.
This allows Aloy to take less damage if she is hit by one of Slaughterspine’s strong attacks.
Carefully sift through all the tabs of Slaughterspine’s entry to determine the components necessary to launch theplasma attacks.
Attacking them (preferably with the right elements) should become your priority.
You should especially pay attention to the twoPlasma Energizerslocated on the sides of the enemy machine.
If the Slaughterspine manages to fully charge them, its attacks will become stronger.
You should venture to sabotage them.
It’s worth using at least one of these to damage the giant machine.
After winning the battle, don’t forget to search the defeated machine to obtain tons rare loot.
At the very end of the quest, reach the location with Varl and Beta.
After some cut-scenes, you will arrive at the next location and start a new main quest.
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