This is part ofOrder #9 - Power Supply Unit Delivery: Wind Farm.
you’ve got the option to’t skip the encounter with these particular BTs.
You find them after entering a smallforest.
This, unfortunately, cannot be avoided.
When you enter the forest, the antenna will retract.
It always points in the direction of the BT that is closest to you.
The frequency at which the antenna is “blinking” suggests how shut the monster is.
Then the monster will also become partially visible - you will see a levitating creature.
Since you’re free to’t fight the BTs,avoid them carefully while keeping a safe distance.
If you feel that you’ve got the option to be detected, hold down the R1 button.
Sam will stop breathing for a moment - BTs will have problems with detecting the hero.
Passing through the entire forest without being seen is possible but difficult.
If you get detected,start running- watch out for the branches or small stones.
Sam can stumble on them and lose transported cargo.
If this happens, return to the lost cargo, but only when it is safe.
The monsters from the black goo can pull Sam under.
When that happens, a monster resembling asquid will appear.
Don’t have a go at fight itbecause you don’t have the means to do it.
Start running in any direction to get out of the goo and move away from the squid’s range.
Reach the wind farm.
The BTs will stop chasing you there.
Go to the terminal to deliver the cargo.
This site is not associated with and/or endorsed by the Sony Interactive Entertainment or Kojima Productions.
All logos and images are copyrighted by their respective owners.
