This part of the Humankind game guide is dedicated to diplomacy.

Diplomacy is a way to establish relationships with other players.

you could make contact with other leaders on a special screen.

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Diplomatic relationship

Diplomatic relationshipthis is the current status between your empire and another player.

This condition affects every player.

Diplomatic action is the only way to change these states.

PC

They determine how cities, empire boundaries, or individuals will behave toward another nation.

This factor is influenced by various actions, for example, breaking treaties, breaking borders, breaking promises.

Differences in ideology are also important.

PC

Such relationships are unique to each nation, however,Reputation badges are universal.

They are linked to widely condemned or commended actions.

The traitor badge is a trademark of players who break alliances or declare war out of surprise.

PC

Each of these badges affects the relationship with other players.

Treaties

Any empire that is in peaceful relations can establish special agreements.

The game calls such agreements treaties.

PC

Sometimes he’ll make a counter-offer.

The approved treaties become binding within the same round.

Each treaty has an “improved” version, e.g.

PC

Each treaty leads to the stabilization of relations between the two nations.

If you want to declare war on your enemies, don’t sign any treaties.

If you have the status of an ally with another nation, you might conclude completely new treaties.

PlayStation

All “standard” contracts are closed automatically.

The more the grievances, the more the war is supported.

On the other hand, the other party must respond to any request.

Xbox

Refusing a demand can give rise to war or cause an alliance to break up without much consequence.

If both sides have any demands, they can give them up in favor of peace.

Sometimes it’s best not to overreact, especially if you’re not ready to fight.

Humankind

Every grievance creates a unique demand.

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