Connecting cities
Connecting cities is a very helpful but expensive option.
With this action, you’re able to combine two cities into one.
The connected cities are counted as one, and this is an irreversible process.
This is an extremely useful option when you are approaching the maximum limit of cities.
It is worth connecting small cities to avoid high connection costs.
First, themilitary architecturetechnology must be developed.
To do this, you need points of influence.
In addition to the high costs, expect a huge decline in stability and reduced population growth.
In addition,the siege of the city will block production and reduce income.
Usually such a city will be the main pillar of your empire.
because of the greater influence of a different civilization).
This is where theoption toLiberate Citycomes in handy.
This action is available from the first era andcan be applied to any city that is not the capital.
From now on, you might establish diplomatic relations with any minor faction.
The liberated city works in the same way as the other cities belonging to independent people on the map.
Nothing prevents you to re-annex or simply conquer such a city.
This is a good way to score points and earn a military star by destroying military units.
It may happen that destroying the city will be the best option.
The destruction of cities is possible throughpillagingwith the help of any army.
The larger the army with a large combat strength, the faster the process.
Sometimes, this is an extremely useful solution, although the city loses all infrastructure improvements and population points.
Another way is bombing aircraft or artillery shelling of land or sea units.
The fastest and most effective (albeit expensive) way is to use nuclear weapons.
A nuclear missile destroys not only the administrative center, but also other districts and units in the area.
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