you should probably prepare for quick decisions and full focus.
From now on, the fate of each hero is in your hands.
In the middle of the night, you’ll be attacked by the fishermen Conrad insulted.
Your task will be to avoid their punches.
You cannot skip this.
Fishermen will always come as this leads to further story events.
Once the fishermen come out of the room, you’re able to start releasing heroes.
You have to rip off the tape blocking their lips first.
After the kidnapping of Fliss, you’re free to talk to your companions.
But after a while, Junior will come, who will immediately swing at Conrad.
This blow can be avoided if you react at the right moment.
The kidnappers will get Conrad aboard.
If you ask him to really stop he will forgive you and again lead you to companions.
When you return to your companions, you will cut off your bonds.
If you earned an engagement ring from Alex earlier, you just lost it.
To get out of the room, you have to break the window together.
When you go outside, you have to stay calm.
Otherwise, you will be spotted and immediately attacked.
Now one of the most important decisions.
You cangrab a knife and threaten your opponentor jump into a boat and begin yourescape.
If you start running, they’ll shoot you right away.
In such a situation, you will lose this hero at the start.
Again, you canattempt escapeorgrab a gun.
If you start running, they’ll shoot you right away.
However, if you decide to grab a weapon, you will immediately be caught by your opponents.
There is no good way out from this situation.
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