The last act of the game tells the story of an actor tormented by memories.

It takes place on board a transatlantic liner.

The walkthrough presented on this page shows only one of the exemplary ways to complete the stages.

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Depending on your decisions, your experience may differ slightly.

The general structure of levels and puzzles remains unchanged.

This will begin The Actor’s story.

PC

Cabin

The story beginswithyou appearing in a luxury cabin on a ship.

Proceed similarly as with the painter’s mansion, and spend some time exploring and collecting various finds.

When you are ready,go tothe cinema roomlocated on the first floor of the room.

PC

To begin the adventure,interact withthe projector.

Chapter 1

When you come acrossa blue sphere, push itto begin an interactive sequence.

The code is 9-4-4.

PC

Successful completion of the puzzleis marked by a passage opening in the wallon the left.

Same as the lantern, the flashlight can overheat.

If overheated, the item will be unusable for a few seconds.

PC

The flashlight is also used to set chosen puppets in motion.

Test it out by focusing the light on the mannequin emitting a delicate glow.

This will unlocka card with the codethat is inputted into a safe a few corridors ahead.The code is 10-80-40.

PC

After the sequence with the metal doors, the game will take you back to the protagonist’s cabin.

This is the end of Chapter 1.

To start the next chapter,interactwith the projector on the first floor.

PlayStation

This is also a place where you will return between chapters.

To enter the next room, enter the nearby room and focus the light on the mannequin.

The needed code for the padlock will appearon the other side of the board.

Xbox

The combination is 7-9-0.

The lever on the left allows switching between rings, while buttons rotate them.

The correct alignment should look like this.

Layers of Fear

Smaller ones will be used to finish the equation.

In the room with slides, choose the one featuringa ventilation shaft.

The key to success in this sequence is timing and skillful hiding behind covers.

In the room with the bathtub,place the cable ending inside the tub.

Beware, for this version of the monstercannot be destroyed with light.

Chapter 2 is concluded - go to the upper floor of the cabinto start the next one.

In the basement, your task is to find4 mannequin headsand place them ina wooden chest.

During the rocket sequence, use A and Dto avoid colliding with incoming objects.

Shadows Puzzle

In the bathroom,your goal is to helpa shadowy plantunfold.

Interact withthe flowerpotafter each action.

Show patience and run only when the flame passes your hiding place.

Here, illuminatedtree boughswill be useful, as the deadly ray won’t reach them.

Writer Revisited

You’re back to the Writer.

After a short, linear sequence,you’ll be able to return to the actor.

Chapter 4

Navigate through the corridors.

Be careful, because at some pointthe gravity and perspectivewill start playing tricks on you.

In the red room, rotate the board a bit.

In the dark corridor, you’ll needto escapea pursuing phantom.

Sequence ends after reachinga coffinand closing it down.

you could do thatby walking backwards.

In the red cinema room, choosethe slide with a glow.

After approaching the screen, you’ll be taken to a small lighthouse.

After tearing theheartsof all mannequins, you’ll receivea keythat can openthe small doorof the lighthouse.

In the flooded corridor, you havea decisionto makethat will directly affect the ending you’ll receive.

In the next sequence, your task is tofree some ratsfrom cages located in neighboring rooms.

Most cages open after performing a simple action.

Choose the appropriate body parts on the screens in the room.

After releasing the rats,a ladderwill appear in the rain-drenched corridor.

Upon arriving at the room with the projector, movethe slide stripa few times.

In the room withthe steel door,move the lock in such a way thatits glowing elementspoint toward you.

After several linear sequences, you’ll reach the conclusion of the story.

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