You will find here a walkthrough for theescape from the enemy.

We’ve covered all the interactions you should probably perform to escape your opponent.

Hospital rooms

This sequence is mostly about running away from the monster.

Article image

Your job is to perform all interactions fast enough to avoid being caught.

Your are safe, for now.

Go throughthe bars the fabric that hangs on the passage is perfect for this.

PC

Then pick upthe pipe.

It is essential for defeatingthe handthat will jump out at you.

You must hit the hand twice.

PC

When you get rid of it, Six will come to help you.

After getting rid of the hand, Six will help you pull theboard.

This will get you into the next room.

PC

You will encounter an opponent who will chase you for the rest of this chapter.

Hide under the shelves so that he cannot grab you.

Use everycoverto hide from the enemy.

PC

If you crouch behind a cardboard box, you will not be visible to it.

Get to the passage in the wall to move on.

you gotta be more patient in the room with beds.

PC

We suggest hiding behindthe wheelchairto avoid exposing yourself to attacks.

Remember, if he notices you, you won’t get away from him again.

Your task is to get to theblockthat lies right next to the wall.

PlayStation

Hide under beds to avoid being caught by the enemy.

Take the block to the door located on the right throw it at thebuttonto launch the passage.

Hide under the bed when the door opens.Let the opponent go ahead, otherwise, he will kill you.

Xbox

so you can escape, you must go through two shafts.

This way you will reachthe morgue.

Morgue

You are relatively safe in the morgue.

Nintendo

Six has to push you to the other side of the morgue.

Start by pulling outthe stretcherlying on the left, the one at the bottom.

Use the lower stretchers to jump to the upper ones.

Little Nightmares II

You will slide out a piece that will allow you to move on.

Head to the right side of the morgue.

Start by pulling out the stretcher in the lower right corner.

There, you gotta gain enough speed to reach the shelf.

Next, can climb to the very top to proceed.

Get tothe key just jump off the shelf and grab the item.

With the key, return toSix.

Time to open another door to face the opponent again.

Gain enough speed and then jump further.

Fuse

You have to get the fuse to proceed.

This is not a difficult task, but it does require a little bit of focus.

Start by moving forward Six will help you with that.

Then climb up (using the ladder) and jump down so that you fall onthe lever.

Your opponent is distracted sneak back to themorgue.

Take out the lower stretcher and use them to jump and get thefuse.

Go to the box you put the fuse in to open another door.

Furnace

The final part of the escape is not that easy.

Keep running don’t stop even for a moment.

You will reachthe furnace.

This is the only option to get rid of the opponent.

Don’t have mercy, remember he doesn’t have it either.

Once you get out, use theleverto start a fire in the furnace.

This will burn the enemy.

After getting rid of your opponent, you have to start the elevator.

Once you use it, the third chapter of the game will end.

This site is not associated with and/or endorsed by the Bandai Namco Entertainment or Tarsier Studios.

All logos and images are copyrighted by their respective owners.