The heroes arrive to plague-infested areas.

The residents are infected and the area is swarming with undead forces.

You have to hold on your position until the arrival of reinforcements.

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The Riflemen and the Mortar teams will be very useful.

The village is surrounded by walls and dense forest.

Use this advantage to attack enemies from a distance.

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From this mission, Jaina will no longer fight alongside Arthas.

You’ll find all her items next to the Town Hall.

The undead will approach from 3 sides: west, north-west and north.

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It is worth strengthening your territory with a few additional towers at each entrance to the town.

At first, simply construct many Scout Towers, but remember to upgrade them to Guard Towers later.

Production buildings are not suitable for this purpose because they cannot be built near each other.

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They have an AoE attack, so they can attack several smaller units that are concentrated in a group.

Therefore, Cannon Towers are perfect for fighting Ghouls and Skeletons.

The greatest disadvantage of such a defensive tactic is the inability to fight against catapults and necromancers.

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You have to create and use your mobile group to lead counter-attacks in such situations.

It is worth noting that meat catapults are mechanical units, not Undead ones.

The Holy Light cannot be used on such units.

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There is a small group of Ogres with their leader.

They not only can provide a lot of experience points for Arthas, but also drop some interesting items.

In the last minutes of the mission, the attacks will intensify.

Warcraft III: Reforged

More and even larger groups of enemy forces will arrive.

In addition to Ghouls and Necromancers, Abominations and Undead catapults will join the battle.

That’s why you should probably have at least one 12-unit team to fight off the incoming stronger assaults.

It’s worth having at least 2-3 priests to quickly cure your units between attack waves.

Don’t be afraid to sacrifice part of the base to survive until the reinforcements arrive.

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