You start the game without any Shell.

This means that receiving one minor injury will end in your death.

Time to start moving.

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Approach the armor and interact with it.

Once you’ve done it or haven’t done it, turn the other way.

Further down the path, you’ll find some mushrooms by the trees - pick them up.

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Pick up the items that are in the encampment and go back to the mushroom area.

You now have a choice of 3 paths - left, right, or forward.

Going left, you’ll reach Shrine of Ash, where you’ll encounter Imrod, the Unrepentant.

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Remember that after a certain time the mushrooms renew - you might pick them up again.

Going this way, you’ll find Remnant of Tar.

When you walk through two huge trees, watch out for opponents on your left.

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Take them on one at a time - you don’t have to fight everyone right away.

After defeating the opponents, continue up.

Once you get to the top, turn left to reach door leading to the Fallgrim Tower.

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On the right is a cave in which Grisha, a secondary boss, is located.

Go inside the tower before you face him, as there you’ll find the aforementioned Sester Genessa.

Wake her up and talk to her.

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She can tell you the name of your Shell and upgrade it further.

On the lower floor there are holes in the walls - use instinct to learn where to go next.

Take the stairs up.

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Next door leads further up.

Go up the stairs and you’ll meet a dealer named Vlas.

There is a cat next to the merchant, pet it to score an achievement.

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Find your way back through the door that you’ve used to enter the tower.

They will attack, and when they jump on you, they explode, inflicting injuries and poisoning you.

Continue by going to the cave on the right.

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Watch out for bear traps.

After defeating Grisha, go downstairs and find a passage barricaded with logs.

On the other side you’ll find another Shell to activate, Solomon.

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Use the path on the left.

Among other things, you will find another inscription and several opponents.

Wait until he attacks and then come back with a charged attack.

In the distance, you’ll see a big tree on which bats hang.

Fortunately, you don’t have to fear them.

However, instead of walking towards the tree, go right.

There’s a marksman in there, quickly kill the distance between you and kill him.

Then you’ll encounter an encampment manned with additional enemies.

Attack them one at a time.

At the encampment, you’ll find Inferior Moonshine.

Descend down the path - you’ll encounter more enemies there and additional mushrooms to pick up.

You’ll find another campsite with additional opponents.

Defeat them and pick up Superior Moonshine.

Opposite the encampment is another inscription.

Go through a large hole in the wall, then go down.

There is another tunnel at the bottom on your right.

A walkthrough for this battle can be found on another page of the guide.

After defeating Ven Noctivagu, pick up Glimpse of Affection and interact with another Shell, Tiel.

Going through the tunnel, you’ll find more opponents.

Defeat them and continue up.

Head for Grisha’s burning corpse.

Don’t forget about a laid trap found there.

Approach them and immediately run away to provoke your opponents.

After defeating them, pick up the item.

Going upstairs, you’ll find a new location, Shrine of Ash.

Continue descending - you’ll encounter more enemies there.

In front of you, there is the path leading to the Crypt of Martyrs.

But before you continue that way, look to your right to find Glimpse of Futility.

Just follow this side for now.

Go there and deal with them.

Return to the pathway that leads to the Crypt of Martyrs.

Watch out for additional opponents if you haven’t dealt with them before.

Seat of Infinity

The fastest way to the Seat of Infinity is through Fallgrim Tower.

Do you remember where you fought Grisha?

On the other side is an encampment -watch out for opponents and bear traps.

After defeating them, pick up Ornate Token.

Keep moving forward, but keep an eye out on the marksmen on your right.

Apart from the marksmen on the right, there will be one stronger opponent in front of you.

Continue forward and deal with other marksmen.

Now you might head towards the bridge.

Kick can be used to push your opponent from the bridge, scoring an achievement in progress.

Look out mainly for his attack, in which he performs a double or a triple spin.

Once you beat him, cross the bridge - you’ll find yourself in a new location.

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