This page of the New World tutorial describes the skill Rapier.
You will find all active and passive skills and attributes related to Rapier.
guides
Last update:26 October 2021
This guide page forNew Worldcontains information about theRapierskill.
Related attributes
DevelopingIntelligenceandDexteritywill increase the damage dealt by aRapier.
The attack deals 50% weapon damage and causes bleeding, which deals 85% weapon damage for 12s.
The effect stacks up to 3 times refreshing previous applications.
Flourish And Finish- this attack knocks enemies backward.
Flurry- adopt a fencing pose and perform a series of five quick thrusts, each dealing more damage.
This series can be cancelled at any time with a dodge.
Engarde- deal 10% more damage when the target has over 50% health.
Unerring- you deal 5% more damage to targets that bleed from rapier wounds.
Light Edge- increases the damage dealt from both middle swipe attacks in the light attack chain by 8%.
This also applies to subsequent hits, extending the bleeding with each wound.
Grace - active skills
Riposte- assume a defensive stance for 1 second.
If an enemy attacks you while this skill is active, it will be knocked out for 1.5 seconds.
You gain temporary immunity after a successful Riposte.
Light Attacks made during Evade are performed exceptionally fast.
Fleche- perform a 10-meter lunge, piercing enemies in your path and dealing 145% damage.
Controlled Breathing- 3 points of stamina after each hit.
Perfectionist- you deal 10% more damage when you have full health.
Red Curtains- a critical hit shortens all cooldowns by 5%.
Swiftness- 3% to Haste for 4 seconds after a hit.
It stacks up to 5 times.
Momentum- when you use any skill, your next light or heavy attack will deal 25% more damage.
This effect disappears after hitting the opponent or after 3s.
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