Preparations to the game’s finale
Chapter 17 is the final chapter of the game.
It contains the final battles of the main storyline.
We’ve described it in more detail on theRoute C and Route D endingspage.
You must use the keys on the Sub-units around the Tower.
Each time you use a keyyou’ll have to hack the sub-unit.
The hacking mini-game will require you togo through an obstacle courseand reach a black orb or several black orbs.
The mini-game shown on the picture above could be problematic due to the presence of enemies.
While going through the course try not to destroy the black blocks which separate you from hostile units.
That way you won’t have to risk restarting the mini-game because of their attacks.
After you manage to break into three Sub-unitsyou should keep your gamebefore heading for the Tower itself.
Your first attempt on hacking the Tower will fail.
The process is very slow and you’ll start getting attacked by hordes of machines interfering with your hacking.
Instead of trying to hack the Tower, focus on fighting the machines.
You won’t be able to defeat them all as new enemies will replace the ones you destroyed.
You must hold out untilthe twins - Devola and Popola - arrive.
They’ll offer you assistance while you hack the Tower.
Before doing so, you’re met with an opportunity to unlock two extra endings.
To progress with the story you oughta stand in front of the tower and hack it.
The tower, obviously, won’t open right away - you gotta finisha hacking mini-gamefirst.
Take advantage of the fact that the mini-game, unusually, doesn’t have a time limit.
Slowly move upwards and check that to be careful when destroying enemies.
In the last area the orbs will be protected by force fields.
You don’t need to do anything.
Wait for a cutscene involving 9S and the twins.
This scene is text-only and contains choices which don’t change anything substantial.
The text will quickly scroll by, only stopping when you gotta make a choice.
Exploring the Tower
The path inside the Tower is linear.
That way it’s possible for you to get plenty of valuableloot and new Archives entries.
This battle is best fought at range, using your pod’s offensive programs.
The enemies can very easily surround you if you try fighting them in melee.

2B Copies are relentless in combat, so you’d have to skillfully dodge their attacks.
During this encounterhacking is available.
To win, you better destroy all 2B models.
This encounter isn’t particularly difficult.
It is, however, quite long.
She also needs to reach the Tower, but doesn’t necessarily have to engage enemies along the way.
At the Tower’s entrance you’ll meet Devola and have one final talk with her.
You’ll reach theLibrary.
you oughta explore this place - both floors.
you could pick up regular loot, enter rooms on the first floor and approach “glowing” bookshelves.
By examining the first bookshelfyou’ll unlock a hacking ability for A2.
From now on, new hacking mini-games will appear.
You’ll be rewarded with a new Archives entry for completing each mini-game in the Library.
The last bookshelf will appear on the ground floor.
Approach it to trigger a cutscene.
The mini-game requires you to destroy black objects located on the main path’s both sides.
Remember to shoot down orange projectiles so that prevent yourself from getting hit.
You’ll see two holograms and after a moment machines will attack.
During the encounters prioritise the enemies that can fire many bullets at once.
Rely on regular attacks and hacking - this battle shouldn’t give you too much trouble.
For winning the fight you’ll be rewarded with a YoRHa Disposal Archives entry, with interesting story-related contents.
As you keep going, you will encounter agroup of YoRHa unitsusing Flight Suits.
In this battle hacking is heavily recommended to damage those very durable enemies.
Additionally, by detonating hacked units you’re free to also harm foes close to them.
Run sideways and dodge a lot, as enemies have access to powerful red energy beams.
After eliminating all foes approach one of theFlight Suitsand board it.
During the boss fights you’ll most likely switch characters many times.
Each time you’re gonna wanna continue the battle against the controlled protagonist’s respective boss.
However, this is still not the end.You’ll need to defeat the bosses again after they combine.
Ko-Shi boss fight (A2) and cyberspace
This boss fight starts inside of the Library.
The best approach is to use melee combos.
you’re able to also trigger Berserk Mode to empty the boss' health bar quicker.
After Ko-Shi leaves, you’ll have an opportunity to use the previously inaccessible lower Library exit.
Travel down a linear path while destroying black objects along the way.
On the arena,hologramswill appear.
The fight will seem pointless at first, as every defeated enemy is replaced by a new one.
you should probably wait for the pod to tell younot to attack the holograms.
From this point forward focus on running around the arena and dodging the projectiles fired by the holograms.
Eventually,the holograms will start fighting each other.
Soon after leaving cyberspaceyou’ll resume your battle against Ko-Shi.
To damage the boss you could use melee attacks, ranged attacks and Berserk Mode.
Ko-Shiwill be attacking you with its appendages from time to time- pay attention to the yellow cores on them.
All the while you must avoid other attacks from the boss.
Occasionally Ko-Shi will withdraw from battle, leaving you to fight a group of regular enemies.
They shouldn’t put up too much of a fight.
Remember to use melee attacks or strong ranged attacks to destroy shields some enemies can hide behind.
Use this attack over and over, right after its cooldown period ends.
Ro-Shi fires missiles in large bursts, so simply moving sideways might not be enough.
This should make the fight easier, as you’ll have more freedom of movement.
Fly circles around the boss and keep firing, attacking it in melee whenever you see an opportunity.
In this fightthe game automatically and repeatedly shifts your control between A2 and 9S.
They can also perform a spin attack while electrified.
Your best bet in this situation is to keep your distance and use ranged attacks.
If you might’t get away in time focus on dodging to prevent damage.
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