Start by going left and jump down to the lower shelves.

From here, you oughta watch out forpressure plates.

These aretraps - they stick out spikesand kill Abe instantly (see image).

Article image

it’s crucial that you look around a lot and light up the area.

Pressure plates are small, but turn yellow when illuminated.

When going down the shaft, you must skip two pressure plates.

PC

Another one is located next to the unlit elevator, which you oughta use to go down.

Their unique quality is that they areafraid of light.

Try not to kill them, either.

PC

To the left of the elevator and the Story Stone there is aSecret Areawith a container.

Use the new elevator and go down to the lower level.

There are some new loot jugs near the checkpoint and the Story Stone.

PC

ASecret Areacan be discovered around here - see the attached picture.

You will get to a large cavern.

Stand on theblue platformthat will take you to the entrance visible in the background.

PC

Here you have to useChantingto activate theupper bell.

This unlocks the entrance to theTrial Chamber.

You will need to passthree Flame Trials.

PC

Watch out for the Sleeches lurking below.

First Flame Trial

Look inside the nearest jugs, light a flare and slide down the elevator.

Instead, jump into the poorly visible top hole.

PlayStation

You will now get to alever.

After unlocking the pathway, jump to the left corridor.

You will reach the hall with alarge rotating mechanism.

Xbox

Don’t jump into it.

Instead, head down to reach the passage shown in the picture - there is another checkpoint there.

Pull theleverto start the fire.

Nintendo

Start bylowering yourself to the shelf below, i.e.

under the first flame.

Here you will find theSecret Areashown in the picture along with aRoyal Jelly.

Oddworld: Soulstorm

Go to the upper right passage, shown in a short cut-scene.

This will bring you to anotherSecret Areawith aRoyal Jelly.

Move further and watch out for more pressure plates - a flare will help you see and omit them.

After reaching the large room, climb to the top of the structure and useChantingto activate the bell.

The exit will open above you.

Second Flame Trial

Watch out for a trap near the starting point and go to the right.

Fortunately, there’s nothing chasing you here.

In the further part of the trial watch out for Sleeches and another pressure plate trap.

From a short cut-scene you will learn where the bell will appear.

Go back left and use the previously inaccessibleupper left passage.

You’ll also come across aleverwhich you might pull.

When you reach the bell, useChantingto activate it.

The exit will unlock to the right.

Sprint when you escape.

Jump over the first spikes and roll to avoid the second ones.

Start exploring the lower area (flares are very helpful here) and reach the elevator.

After riding to the lower level, you must move right and avoid themoving traps.

Quickly jump to the next platforms because they will lower.

On the last one there is aleverthat will start the fire.

Wait until new platforms extend from the floor.

you could jump to them, but you still need to watch out for the moving traps.

The path will lead you to another small elevator.

When you’re in the dark, use flares to find the nextlever.

Move along, finally reaching the next checkpoint.

Now you have torun from the large boulder again.

This time you also have to first jump and then roll.

Climb up and useChantingto activate the bell.

The exit will unlock right next to it.

Descend to the Fragon’s Eye

After completing all three tasks, return to theTrial Chamber.

A blue platform will appear, which will allow you to reach a new location.

it’s possible for you to use the passage shown in the picture.

At the new location, start using the flares again.

Jump to the next ladders and avoid falling down.

After reaching the larger left shelf, Abe must perform the so-called.Leap of Faith.

Jump into the shaft, aiming at its middle.Don’t press the jump key again.

Press it only at the end of the fall, just before landing on the spikes.

Abe should bounce back in mid-air and land safely on the right shelf.

Remember to press the jump key again after a short pause.

Use a ladder to reach theFragon’s Eye.

Taking it will trigger theescape from the catacombs.

Go down the ladder and reach the new passage.

Run right and after reaching the larger room, jump to the next platforms while dodging the mines.

Unlock a nearby checkpoint and continue your escape.

Avoid the swinging traps and keep running.

Soon after unlocking one of the checkpoints, you will see the lastRoyal Jelly.

Roll and resume the escape immediately after collecting the secret.

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