Power up the mine elevator

We begin the mine exploration by going to the right.

We return to the starting point and go to the left.

We pass the elevator, which is inactive due to the lack of power.

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Going further to the left, we find theelevator start buttonand the lockers we can search.

We can use the elevator now.

Descend to Level 2

The elevator will transport us toLevel 1.

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We move to the left and carefully jump down to the lowest level.

There aremineshere that we can deactivate, one by one.

We leave the secret area and head to the left.

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We press the button.

The sniper can be ignored or stunned (eg.

the usual candy rock candy), which lets us examine the boxes on the left.

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Power up the machines in your way

We leave on the right from the moolah gate.

We will reach a blocked passage, which forces the restoration of power supply to the surrounding machines.

We use the entrance toPower Station 1A.

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We pass sleeping slugs along the way.

When crossing to the right, we use the monkey bars to avoid traps.

We wait for the right moment, catch the secret and quickly jump to the nearest pole.

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We finish crossing to the right.

We reach themobile platform, on which we can go into the depths of the screen.

We’ll meet6 mudokons here to recruit.

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We’re taking them back to the launch site.

Let’s also remember thetrapdoor where the secret was.

We jump to this platform as soon as it rises and we quickly lower it.

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Once we get close to the Sligs, we canrecruit three more mudocons.

We’re hiding all our allies in the steam zone.

We’re waiting for the right moment to turn left and avoid being crushed by a running machine.

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We can leave this location now.

On the way, it is worth exploring the optional areas, as there is various loot in them.

Soon we will reach some more inactive machines that are blocking further passage.

Oddworld: Soulstorm

We’re usingpossessionto take control of a Slig that’s sleeping downstairs.

We can then give him the command to pullthe lever.

We wait until it is safe to climb the mountain and continue the crossing.

In one of the following areas there are4 Mudocons to recruit.

A particularly problematic section is the one shown on the picture, in whichhuge cylinders protrude.

In the new location there is1 Mudokon to recruit.

We pull thelever, bypass the trap andrecruit another 1 Mudokon.

It will lead us to arecycling machine, cabinets and boxes to destroy.

We go back down.

To the left of here is abird portal- we save our colleagues.

Power up the elevator to Level 2

The main character will reachthe second Moolah Gate.

It also requires a fee of 70 Moolah.

We’re using the transition toPower Station 1B.

We can roll under the barriers, or we can stop and let them pass Abe.

We reachthe buttonin the upper right part of the room - pressing it will lead to theappearance of snipers.

Now we’re going to examinethe lower pathgoing to the right.

A large rotating blade will begin to move to the left.

In the end,the middle pathis the one that remains to be explored.

We begin again by reachingthe buttonat the end of the corridor, pressing which will lead to asniper attack.

We can already press theleft button, that is, the one at which all the green connections converge.

We’re going outside.

We can now use the left elevator, which travels toLevel 2.

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