We can use the right analog knob to snag the lighting location.

This will allow us to resume the use of the flashlight.

We’re going right now.

Article image

In a few moments we will reach thesecond sick Mudokonin a dark place.

We continue the march through the catacombs, which involves descending or jumping to the lower shelves and corridors.

It is also a newsecret area.

PC

We leave the secret place and choose the left path to continue the march.

After one of the jumps we meetthe third sick Mudokon.

We treat him and go with him further down the road.

PC

The linear path will lead us to thebird portal- we activate it.

Attention - let’s ensure toget closer to the portal.

This will then be treated as unlocking thesecret area.

PC

After the next jump, we can choose between the left and right paths again.

We leave the secret area and move on.

Soon we will come to a very easy to find thefourth sick Mudokon.

PC

After healing him, we can immediately open a nearbybird portal.

Note - as before, we approach the portal to add a newsecret areato the list of discovered things.

Finding the Keeper

We continue the crossing remembering to rely on safe jumps.

PC

We reach thepassage with the likeness of a Mudokon’s hand- we take it.

We’ll find ourselves in a better - lit area, and we need to head to the right.

After a while, there will be a longer cutscene from themeeting with the Keeper.

PlayStation

After its completion, we will automatically go to another part of the catacombs.

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