Our walkthrough informs how to save the fleeing Mudokons during two confrontations with the Sligs.
We explain how to use Abe’s power to save, if possible, 100% of the Mudokons.
You have to get rid of the Sligs that can shoot at Mudokons seen in the background.
Before doing this, it is recommended toplace as many stun mines as possible on the right paths.
The more mines we have in the inventory, the easier it will be to survive the battle.
After the clash starts, let’s focus onposessing the Slig from the upper left shelfmarked in the picture.
After the Mudokons escaped from this area, let’s hide in the lowest level of the arena.
After clearing the area, let’s get to the upper checkpoint.
Shortly after its activation, face the second battle.
The possessed Slig is equipped with a grenade launcher, which is perfect for eliminating other enemies.
However, remember thatgrenades do not fly in a straight line.
Other Sligs will appear on the lower shelves and they are definitely easier to hit with a grenade launcher.
Don’t stop the possession until all the allies have escaped.
All that’s left to do is to leave the location.
After the Mudokons escape,the exit will be unlocked in the upper right corner of the arena.
Soon after you activate the checkpoint and turn left, the level will be complete.
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