Find a way toward the coast
Start traversing the forest.
You’ll reach a large clearing, where Hugo will suggest a race towards a large tree.
Once you’re there you’ll find afeather for Hugo’s Herbarium - Jay.
Ask for the way to the coast
Keep going until you reach apilgrims' camp.
After a conversation with one of the women you’ve got the option to start exploring it.
While you’re there, we recommendgoing down the left path which leads to a swing.
Use it to unlock a secret:Souvenir - Imagine you’re flying!.
Reach the pilgrims' praying area.
Wait for them to finish praying andapproach Perreux.
Then jump over the fence and go through the horse pen.Once you’re spotted, start sprinting.
In a scripted event, Amicia will be caught by a bandit - just watch what’s happening.
You’ll end up falling down.
Find a way out
There’s aworkbenchnearby.
Your destination is thequarry entrance.
First off,explorethe road to the right and ask Lucas to squeeze through the gap.
He’ll kick off the way forward for you, letting you access asecret chest.
Return to the fork in the road andgo left this time.
In the quarry you candiscover where the nearby enemies are and track their movementwithout leaving cover.
Triggering Ratsense from time to time will give you info on the current enemy placement.
Use your crossbow or tar and Ignifiers to kill armored enemies.
Enemies without helmets can be killed with the slingshot.
you oughta reachthe stairs leading to the door- pictured above.
Collect as much loot as possible along the way.
In the second part of the quarryyou’ll encounter more enemies.
Use Ratsense to track their movements and sneak past or ambush them.
This time you must reach theexitpictured above.
There’s ahatch there you’ve got the option to lift.
Use Ratsense and hide in tall grass to stay out of the enemies' line of sight.
it’s possible for you to eliminate them as usual or aboid them.
you’re free to reach the buildings via any available path.

We recommend searching the area to find as much loot as you’ve got the option to.
Your destination is thebuilding entrance(pictured above).
You’ll find alockedworkbenchyou can open with a knife.
Once again, control the rats to devour the bandits.
After clearing the building, break the link (Down on the D-pad).
You must:
Do the same with a nearby torch toreach a staircase.
The path will lead you to a newworkbench.
There’s also aladder, as pictured above, which you should use right away.
Reach a hole and squeeze through it.
Return to the room with the workbench and bring up the door.You’ll leave the building.
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