This will allow you to resume your main missions on planet Sargasso.

All of the four puzzles are quite similar, although their level of difficulty will gradually increase.

The first series of puzzles occurs onplanet Sargasso, which you will initially visit early in the campaign.

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Reach the gelatonium factory and, after your encounter with Mort, investigate thedimensional anomalyshown in the picture.

Once you interact with it, you will hear back fromClank, who will want to investigate it further.

Once enough projections hit the meta-terminal, the exit will unlock.

PC

Each time, you will need to solve three of these puzzles.

Spheres can also be easily removed from slots (even at range) to be used in other places.

It is worth noting that the game allows you to skip Clank’s logic puzzles from the pause menu.

PC

First puzzle

Start by destroying the crates, behind which you will find theLift Sphere.

With the sphere, reach the place shown in the picture.

After a short while they will smash the exit, and you will complete the second puzzle.

PC

Third puzzle

Start by takingthe lift spherelocated on the right side.

Use the sphere on the first working mechanism to make it rise and lock it in place.

Take the lift sphere to the working machine on the left in the above picture.

PC

Block this machine with the sphere and you will gain access to a circular platform with aspeed sphere.

Run through the sphere to break the obstacles.

Go back to where you used thelift sphere.

PC

Pull it towards you and bring it to the recently broken barricade.

Throw the lift sphere in the no.

1 slot shown in the image.

PlayStation

2 with the secondlift sphere.

Return to the bottom and remove the spheres from the slots.

You should have 3 spheres in your inventory at this point - 2 lift spheres and 1 speed sphere.

Ratchet & Clank: Rift Apart

Use the firstlift sphereto stop the machine blocking from the path of the projections from the starting point.

Place the other two spheres further down the main path:

Reach the sidepressure plateshown in picture no.

1 to cause the projections to start running straight ahead.

They should be accelerated by the speed sphere and catapulted by the lift sphere.

Teleport Clank to the upper level and wait until the last meta-terminal is smashed.

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