The game protagonists theoretically can swim, but in most situations it is very dangerous or even impossible.

Moving around is completely safe only in shallow reservoirs (e.g.

ankle-deep ones), where the character will simply run instead of swimming.

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In deeper waters, jumping into the water can mean that the character will automatically drown (e.g.

on planet Sargasso) or be quickly eaten by carnivorous fish.

Interestingly, drowning or being eaten alive does not mean you have to restart from the last checkpoint.

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You will simply be brought back to shore.

In some deep waters, it’s possible for you to find e.g.

small islands, interactive hooks you could grab and swing from, or rafts that you could bounce on.

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This help you get through a particular location.

A big plus is that on planets with lots of water (e.g.

Sargasso) there’s a chance to findSpeetles - these creatures can move through the water very quickly.

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Using Speetles is the best way to travel between locations separated by vast bodies of water.

you could’t dive everywhere you want.

However, there is no limit to how long a character can stay underwater.

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you’ve got the option to freely return to the underwater area.

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PlayStation

Ratchet & Clank: Rift Apart