During the missions In Search of Past Glory, Skif will head to the Agroprom plant.
How to get information from Professor Dvupalov?
The questIn Search of Past Glorywill begin immediately after the end of theA Minor Incidentmission.
Head to the scientist’sbase in the Chemical Plants region.
Enter inside andpress the red button on the wall.
After a short conversation, the steel doors will open.Get inside.

After the third round, Dvupalov agrees to help you.
On the map, the mission marker will point his location.
How to enter X5 laboratory?

Head to theruins of Agroprom.
After a short conversation,Scherba will give you an access card.
The entrance to the laboratory is locatedbetween four silos.

Go down thespiral stairsto the tunnel filled withpoisonous anomalies.
On the way, you will encounter zombies andhordes of rats, sokeep your weapon at the ready.
After passing through the tunnels, you will reachthe steel doors leading to the main part of the laboratory.

fire up the gate usingthe access card.
How to obtain blueprints and documents?
In the laboratory, a Controller willattack you through a hole in the wall.

Don’t shoot at him, because the mutantwill disappear before you’re free to reach him.
A Poltergeistis also roaming around the room.
Jump intothe hole in the floornext to the breach in the wall (where the Controller stood).

Then jump into the nexthole under the floor.
Go down thespiral stairs.
To the left of the steel door, you will findthe generator switch.

Snorkswill jump out of the opened door.
Defeat the mutants and enter the corridor.
Turning right will take you to the doctor’s office.

Pick up thePDAon the desk.
Opposite the office, you will finda room with shelves.
There, you will findthe documents for Scherba.

This will count asan optional objective.
How to get out of Agroprom?
Return up the spiral stairs to the room with theelectrical anomalies.

Move on to the next corridor.
In a large room,a Controlleranda Pseudodogwill attack you.
While fighting the beasts, trynot to lose sightof the “original.”

Fruitless fight against copies can quicklydeplete your ammunitionsupplies.
Exit the room by neutralizing the anomaly with a bolt andjumping onto the collapsed column to the upper floor.
Strong psionic radiation will be present in this section of the laboratory.

If you have blockers with you, it’s worth taking them now.
Defeat theControllerthat is lurking there.
Next,take the Suppressor blueprint and the dictaphone from the control desk.

Use theladderin the next room.
The monolithswill attack you in the tunnels.
In the cylindrical room, go up the stairs, whichwill lead you to a long tunnel.

A few rooms further you will finda ladder that will lead you to the surface.
Leave the Agroprom area.
How to install suppressor?

Return toDvupalov’s hideout.
Talk to a couple of scientists who are there.Return the documents you found to Scherba.
There you will findScrew-a technician who can load the Suppressor in any suit or helmet for you.

Once the modification is in place,the mission will come to an end.
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