Rooftops is a location from Chapter 5 of the Stray game.

You will reach a barrel that needs to be rolled.

you better get it as close as possible to the hanging beam from the screenshot above.

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This will allow you to climb the barrel and jump towards the nearby beams from there.

Doing this will allow you tosafely roll the second barrelfrom the location where zurks were initially.

Climbing the rolled barrel will let you continue climbing.

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The linear route will lead you to awooden plank that you have to pushand make a bridge out of.

Go to the next location.

Head to the next level.You will notice the zurks in a fenced-off area with a barrel.

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Starting the elevator and avoiding zurks

You will reach a location with an outer elevator shaft.

Pulling the lever will activate the elevator, but it will also alert the zurks.

Start running around the edge of the construction area and keep going.

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Head towards the elevator when it reaches downstairs.

Here, you’ll be safe and you won’t have to be afraid of the zurks.

Interact with the chest at the base of the tower and go for the machine from the inventory.

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The last step is tolower the rooftops and return to the slums.

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PC

PlayStation

Xbox

Nintendo

Stray