The acquisition of new technologies is an automatic process.
There is no need in appointing scientists, spending power points or choosing technology.
Technologies provide the following advantages:
Research pointsare earned at only one class of the population -citizens.
The more residents you have with this technological status, the more technology points you earn.
This is influenced by their satisfaction and the value of citizen output.
Some events, omens and technological inventions can increase this factor and increase the amount of technology points earned.
Characters who have a technology position get paid, but don’t take much participation in political games.
These will be automatically unlocked for your state, regardless of the form of government.
They cost 100 civic pointswhere the price is sometimes variable and depends on bonuses, technology, etc.
Each area opens 3 inventions.
In total, there are 12 inventions to unlock.
If you buy out one of the areas, you will be able to buy the next one.
Inventions are special technologies that can be applied in your country.
When developing technological achievements, the main thing is to recruit a large number of citizens.
This is the only real way to increase the power of your scientists.
All disciplines will be developed relatively if you cover all positions of scientists.
Inventions are very useful and worth collecting on a regular basis.
They give bonus to the happiness of free people or an increase in siege capabilities of your army.
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