Timberborn is a game about managing a colony of beavers.

On this page you will learn about the starting tips that every beginning player should be familiar with.

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Last update:06 July 2022

Ourbeginner’s guidewill show you how to get started in the gameTimberborn.

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We explain the basics of building and managing your colony.

You’ll learn where to start and whatto pay attention to before the first drought.

Without them, you won’t be able to build anything.

PC

Place the farmhouse in a green area, as your crops can only grow on well-irrigated land.

Purchase stairs with science points

Thenext key structure you should unlock are the stairs.

They will lead you to previously inaccessible areas containing trees and shrubs.

PC

Stairs are also useful for saving space while constructing multi-story houses or warehouses.

Your beavers can cross water, as long as it isn’t too deep.

Build stairs on both sides of the coastline so that your workers may readily go to nearby islands.

PC

Stairs are also essential for aquatic farmhouses.

Keep an eye out for slackers!

The population of your colony is displayed in the upper left corner of the screen.

PC

The numbers at the bottom represent, from left:

A lazy beaver is a freeloading beaver.

Find them a job or employ them at a hauling post.

Every set of paws is useful while transporting materials to warehouses or building sites.

PC

If a newly built facility requires a worker, remove one full-time position from the hauling post.

Water wheel and power wheel

Some production buildings will require power.

Early in the game, it’s possible for you to provide power with water and power wheels.

Timberborn

When the drought comes, the water wheels will stop working.

The power wheel requires a worker and it will only generate 50 power units.

The power wheels will prevent your colony’s output from dropping even during a protracted drought.

Mills will continue grinding wheat and cattails, and workshops will keep producing materials to expand the city.

Build roads

All buildings and bridges should be connected by roads.

Sometimes it’s enough to build a road nearby, other times stairs or platforms will be required.

Building roads uses up no resources and you’ll be able to remove them at any time.

Natural dams

All crops need well-watered land.

Trees and shrubs won’t grow on dry soil.

There are various ways to irrigate the new areas you’re planning to add to your colony.

If your workers can reach said barrier (i.e.

When you have enough explosives, you will be able to modify the terrain to your liking.

you’re able to check the district center’s range by clicking on the building.

Thedistance of a building from the district’s center can’t exceed the red line marked on the road.

No worker will reach such a building.

The color of the line also indicates the speed at which the carriers will reach the building in question.

Build dams

Dams are a great way to retain water for the duration of the drought.

Build a dam to cut off the lake from the main river, for example.

When the drought comes and the river dries up, the blocked reservoir will remain irrigated.

The deeper the tank, the longer the water will keep.

Another approach to irrigate land during a drought is with a strategically placed water dump.

This building dumps the water brought by the workers and helps to keep the area green.

Try placing a water dump near a riverbed to irrigate a nearby forest or farmhouse.

The beavers' basic working time is 16 hours.

This will allow you to gather more water and food as well as produce resources in the workshops.

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