You’ll also learn about its lords as well as its army’s strengths and weaknesses.
Units
The Ogre Kingdoms have a very strong army.
We can’t forget the Stonehorn (the harpoon launcher).
It is a powerful beast capable of ranged attacks on enemy lords.
The Ogre Kingdom artillery is nothing short of solid, too.
The Ogre cavalry should not be underestimated, either.
Therefore, even in defense, they shouldn’t be idly waiting for the enemy.
Especially since this race’s armor generally isn’t very strong, so it’s susceptible to ranged attacks.
The Gnobler Scraplauncher will work best.
However, despite the strong cannons, a prolonged, long-range firefight may be fatal for your army.
Therefore, if the enemy has a farther range or greater firepower, you should seek for some alternatives.
Don’t experiment in such situations.
you’re gonna wanna shorten the distance and attack the enemy directly.
make a run at also attack the enemy’s flanks/archers when they are busy fighting your infantry/monsters.
This opportunity can come if you’ll have a go at win the campaign through domination.
Of course, this faction can also summon ordinary lords - both melee specialists and spellcasters.
It can also recruit heroes.
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