It contains the list of settlements.
Depending on the province, there may be one, three or even four settlements.
To build increasingly better structures there, you must first develop the main buildings.
These are buildings marked yellow in the picture above.
You develop it with appropriate structures, technologies, and provincial control.
Building
There are several types of buildings.
From the left you could see:
Where to build?
First, the space for buildings in the province is limited, so you should plan your construction carefully.
Some settlements have special markings next to their names.
you might see them both on the campaign map and on the province screen.
The “tiny castle” symbolizes the condition of the walls - it shows if they are damaged.
For construction, however, the two icons below are more important.
The “obelisk” means that the selected area is strategic.
This comes with various special buildings.
The next picture is a special resource.
It may look different, depending on what resource is located in a given province.
You also need to place more advanced structures carefully.
Not all settlements can be upgraded to the maximum - fifth - level.
Smaller settlements can only be expanded 3 times.
This means that you won’t build more advanced structures there.
Climate
Total War Warhammer 3 features different types of climate.

Some provinces are in the mountains, some in the desert, some in fertile plains, etc.
Each race has its own preferences as to where to settle.
You will know where your faction should live by the colored circles next to the name of the settlement.
Green means friendly, neutral lands.
Orange suggests difficult conditions, while red - unlivable.
If you settle on orange and red territories, you’ll face some penalties.
Most often, however, it’s better to raid a settlement or level it completely.
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