This page describes all opponents available inTunic, except bosses.

We describe the boss fights in theBosseschapter.

Slorm

Spinning octopuses moving at high speeds and attacking with their limbs.

Article image

Just before dying, they explode in a small area, damaging everyone around them.

Their smaller variants, without tentacles and resembling slime, can only jump.

Don’t forget to move away from the octopuses before they die.

PC

Autobolt

It’s kind of a turret that activates as soon as you approach it.

Its only attack is a burst of shells, but you might block it with a shield.

It is best to destroy the Autobolt from a distance.

PC

Fairies

Tiny flying magical creatures that fire a single missile from time to time.

It is best to eliminate the fairies at a distance.

They usually appear in groups.

PC

Chompignom

A two-legged crocodile that attacks with its teeth.

Just watch its mouth.

Rudeling

Something like a knight cloaked in darkness.

PC

He’s a fairly predictable opponent, but don’t underestimate him.

Custodians

Occultists that it’s possible for you to find mostly in groups.

The standard version of these enemies has a candle that can set the fox on fire.

PC

On your way, you will also meet guardian mages with the area of effect spell.

The only way to avoid it is to roll outside the area of effect.

Husher

One of the most annoying opponents in the game.

PlayStation

The only easy way to fight a Husher is to shoot him with ranged weapons.

Then you will manage to attack him a few times.

However, we strongly recommend sneaking past this enemy - in most cases, it is totally possible.

Xbox

Spyrite & Sappharach

jot down of spiders that almost always move in groups.

They are deadly dangerous at the beginning of the game, dealing very high damage and having high speed.

if you bump into them, running away is not an option - you have to defend yourself.

Nintendo

For this, a shield and large amounts of firecrackers will be useful.

It’s best to aim several spiders at once when using the explosives.

Crabbo/Crabbit

Relatively harmless shellfish that follow the fox as soon as they spot it.

Tunic

Envoy

A mighty enemy wielding a great shield and a spear.

He also easily blocks the ranged attacks.

We strongly suggest avoiding this enemy.

Frogs

Hooded and deadly amphibians residing mainly in a hidden cave.

Most of them have two blades, perform a series of quick attacks, and then jump back.

Some can also pull you to themselves with their long tongue.

You will also encounter frogs with a spear and a shield.

Each such fight must be a well-thought-out and patient exchange of blows.

Otherwise, you’ll end up badly injured.

Fleemers

Relatively easy to defeat opponents - in fact, a slightly improved version of Rudeling.

Their attacks are easy to dodge but don’t get hit because they deal damage over time.

you’re free to locate this opponent following traces he leaves on the map.

If you see traces on the water surface or moving bushes, you know where to find the opponent.

Besides, always attack the place where it was last visible.

There’s a good chance it’s still standing there.

He can use a sword, roll, and the damage he deals is really powerful.

There are slightly simpler versions of this enemy - they move much slower, and their attacks are weaker.

They often appear in groups but take a stab at take them down one by one.

Fighting with them requires patience and consistency.

They have two forms and use a series of AoE attacks that require perfect reflex to avoid.

Robots also have the most health points out of all standard opponents.

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